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The user chooses a shard key, which determines how the data in a collection will be distributed. The data is split into ranges (based on the shard key) and distributed across multiple shards, which are masters with one or more replicas. Alternatively, the shard key can be hashed to map to a shard – enabling an even data distribution.
For example, think of A as Authors, and B as Books. An Author can write several Books, and a Book can be written by several Authors. In a relational database management system, such relationships are usually implemented by means of an associative table (also known as join table, junction table or cross-reference table), say, AB with two one-to-many relationships A → AB and B → AB.
It is designed to provide high availability, scalability, and low-latency access to data for modern applications. Unlike traditional relational databases, Cosmos DB is a NoSQL (meaning "Not only SQL", rather than "zero SQL") and vector database, [1] which means it can handle unstructured, semi-structured, structured, and vector data types. [2]
An SQL select statement and its result. In computing, a database is an organized collection of data or a type of data store based on the use of a database management system (DBMS), the software that interacts with end users, applications, and the database itself to capture and analyze the data.
A hierarchical database model is a data model in which the data is organized into a tree-like structure. The data are stored as records which is a collection of one or more fields. Each field contains a single value, and the collection of fields in a record defines its type.
Because a computerized system “demands a much greater degree of precision in the use of language for cataloging and data retrieval than does a manual system,” data and metadata standards should be applied in a Collections Management System. [25] Data standards provide rules for how information is entered into the system, and data that has ...
In computer programming, a collection is an abstract data type that is a grouping of items that can be used in a polymorphic way. Often, the items are of the same data type such as int or string . Sometimes the items derive from a common type; even deriving from the most general type of a programming language such as object or variant .
Most generally complementation is the separation of pitch-class collections into two complementary sets, one containing the pitch classes not in the other. [1] More restrictively complementation is "the process of pairing entities on either side of a center of symmetry".