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  2. Campaign Cartographer - Wikipedia

    en.wikipedia.org/wiki/Campaign_Cartographer

    In the September 1994 edition of Dragon (Issue 209), Lester W. Smith found Campaign Cartographer almost too good, and the 334-page manual almost too much, saying "For those who like to invest multiple hours into creating detailed maps for their campaigns, and who have the hardware to take advantage of the program, the Campaign Cartographer software allows them to create, store, modify, and ...

  3. Fantasy cartography - Wikipedia

    en.wikipedia.org/wiki/Fantasy_cartography

    Fantasy maps are often used by creators to convey a perspective. For this reason, they are depicted to be created by an in-world character or organisation. This is a useful tool for authors or worldbuilders as the map can act as a character within the story.

  4. Procedural generation - Wikipedia

    en.wikipedia.org/wiki/Procedural_generation

    Many open world or survival games procedurally create a game world from a random seed or one provided by the player, so that each playthrough is different. These generation systems create numerous pixel- or voxel-based biomes with distribution of resources, objects, and creatures. The player frequently has the ability to adjust some of the ...

  5. Wikipedia:WikiProject Maps - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:WikiProject_Maps

    The Maps for Wikipedia page is an overview of different formats and tools for maps available on Wikipedia. The Map conventions page provides advice for creating and improving maps. The Map workshop page can be used to add your map requests and your sources. A graphist will create the requested map.

  6. Worldbuilding - Wikipedia

    en.wikipedia.org/wiki/Worldbuilding

    Worldbuilding is the process of constructing an imaginary world or setting, sometimes associated with a fictional universe. [1] Developing the world with coherent qualities such as a history, geography, culture and ecology is a key task for many science fiction or fantasy writers. [2]

  7. Random map - Wikipedia

    en.wikipedia.org/wiki/Random_map

    A game which requires natural landscapes may use fractal subdivision to create convincing terrain, whereas a game set inside a structure such as a dungeon may use two-dimensional maze algorithms. Some games allow the players to make their own random map scripts (RMS), a form of game modification. Random map scripts provide instructions for ...

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  9. Scenery generator - Wikipedia

    en.wikipedia.org/wiki/Scenery_generator

    A scenery generator is software used to create landscape images, 3D models, and animations. These programs often use procedural generation to generate the landscapes. If not using procedural generation to create the landscapes, then normally a 3D artist would render and create the landscapes. These programs are often used in video games or movies.

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