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  2. ourWorld - Wikipedia

    en.wikipedia.org/wiki/Ourworld

    ourWorld combined an online virtual world with a range of casual gaming activities. [1] Each player had an avatar and a condo which could be decorated. An in-game currency, "Flow", was earned by talking, dancing, eating and drinking, and playing games. Flow could be exchanged for experience points and coins. ourWorld operated on

  3. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  4. Game of the Day: ourWorld - AOL

    www.aol.com/news/2014-06-12-game-of-the-day-our...

    Then ourWorld is the Game of the Day for you! ourWorld is an online virtual world game where you create your very own avatar and enter a. Skip to main content. Sign in. Mail. 24/7 Help. For ...

  5. List of free massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/List_of_free_massively...

    Virtual world: Free to play with in-game currency and privileges that can be purchased with a subscription Freeform with in-game build system. Players can sell their own virtual creations. 3D Active Shattered Galaxy: KRU Interactive: 2001: Windows: MMORTS: Free play or paid accounts available, with gameplay benefits to paying accounts.

  6. Our World is Ended - Wikipedia

    en.wikipedia.org/wiki/Our_World_is_Ended

    Our World is Ended [a] is a Japanese science fiction visual novel developed by Red Entertainment and published by 5pb. for the PlayStation Vita in November 2017. Originally only released in Japan, the game was later released by PQube in North America and Europe for the Nintendo Switch, PlayStation 4, and Microsoft Windows in 2019.

  7. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  8. SmallWorlds - Wikipedia

    en.wikipedia.org/wiki/SmallWorlds

    SmallWorlds was free to play and join, with a requirement to be at least 13 years of age. It was designed to be teenage friendly, being more casual and less provocative than Second Life. [5] This game brought teenagers and people from all over the world, in terms of playing with people from different areas in life.

  9. Worlds.com - Wikipedia

    en.wikipedia.org/wiki/Worlds.com

    Worlds Chat development began at Knowledge Adventure Worlds around 1994, eventually spinning off into its own company, Worlds Inc. [12] [13] [14] During its beta period (1995–1996), Worlds Chat was available as a free demo for users who installed the 4-5 MB application on Windows 95, Windows NT, or Windows 3.1. [15]

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