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Typestry is a 3D software program released in the 1990s by Pixar for Apple Macintosh and Windows [1]-based PC computer systems.Unlike general purpose modellers and renderers, Typestry concentrated on rendering and animating text entered by the user in multiple fonts.
An interpretation of digital rain. Matrix digital rain, or Matrix code, is the computer code featured in the Ghost in the Shell series and the Matrix series.The falling green code is a way of representing the activity of the simulated reality environment of the Matrix on screen by kinetic typography.
It rendered and animated text in 3d in various fonts based on the user's input. Terragen and Terragen 2 are scenery generators. The Advanced Visualizer , a.k.a. TAV ( Wavefront Technologies ) was a high-end 3D package between the late 1980s and mid-1990s, running on Silicon Graphics (SGI) workstations.
The Pixar Image Computer is a graphics computer originally developed by the Graphics Group, the computer division of Lucasfilm, which was later renamed Pixar. Aimed at commercial and scientific high-end visualization markets, such as medicine , geophysics and meteorology , the original machine was advanced for its time, but sold poorly.
The Computer Animation Production System (CAPS) was a proprietary collection of software, scanning camera systems, servers, networked computer workstations, and custom desks developed by The Walt Disney Company and Pixar in the late 1980s.
Kinetic typography—the technical name for "moving text"—is an animation technique mixing motion and text to express ideas using video animation. This text is presented over time in a manner intended to convey or evoke a particular idea or emotion.
Pixar RenderMan (also known as RenderMan) [1] is a photorealistic 3D rendering software produced by Pixar Animation Studios. Pixar uses RenderMan to render their in-house 3D animated movie productions and it is also available as a commercial product licensed to third parties. In 2015, a free non-commercial version of RenderMan became available.
He was a co-founder and chief scientist of Pixar Animation Studios. He is the inventor of the Reyes rendering algorithm and is one of the authors of the PhotoRealistic RenderMan software which implements Reyes and renders all of Pixar's movies. Following Disney's acquisition of Pixar, Carpenter became a senior research scientist at Disney ...