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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Game content, including graphics, animation, sound, and physics, is authored in the 3D modeling and animation suite Blender [1] Blender Game Engine: C, C++: 2000 Python: Yes 2D, 3D Windows, Linux, macOS, Solaris: Yo Frankie!, Sintel The Game, ColorCube: GPL-2.0-or-later: 2D/3D game engine packaged in a 3D modelar with integrated Bullet physics ...

  3. Ziggurat (2014 video game) - Wikipedia

    en.wikipedia.org/wiki/Ziggurat_(2014_video_game)

    Ziggurat is a first-person shooter dungeon crawl video game developed and published by Milkstone Studios. The game was released for Linux, Microsoft Windows, and Mac in October 2014 after being available for two months in early access. The game was released in 2015 for the Xbox One in March, and PlayStation 4 in April.

  4. Action Button Entertainment - Wikipedia

    en.wikipedia.org/wiki/Action_Button_Entertainment

    Ziggurat, stylized as ZiGGURAT, is a retro-style arcade shooter video game developed by Action Button Entertainment for iOS platforms. As the world's last human fighting off incoming aliens [6] from atop a ziggurat, the player uses simple touch controls to charge and shoot the enemies away, and dies if hit by an enemy.

  5. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    The Godot engine can be run on consoles, although popular consoles are not officially supported since they do not allow their platform-specific code to be published under an open-source license. [17] Games can be ported to consoles through third-party companies. [18] [19] Godot 4 support for consoles by third-party teams is currently being ...

  6. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  7. Ziggurat (video game) - Wikipedia

    en.wikipedia.org/wiki/Ziggurat_(video_game)

    Ziggurat, stylized as ZiGGURAT, is a retro-style shooter video game developed by Action Button Entertainment for iOS platforms. As the world's last human fighting off incoming alien freaks from atop a ziggurat, the player uses touch controls to charge and shoot the enemies away, and dies if hit by an enemy.

  8. Game engine - Wikipedia

    en.wikipedia.org/wiki/Game_engine

    The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video ...

  9. Game art design - Wikipedia

    en.wikipedia.org/wiki/Game_art_design

    Lighting artist: A video game artist who works on the light dynamics of a video game. Lighting artists adjust colours and brightness to add mood to the game. The lighting changes made in a video game depends on the type of game being created. The goal of the lighting artist is to create a mood that suits the scene and the game. [21] [35]