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The player is initially given a pasture with nine slots and a single plain cow, which the player may click once every six hours. Each time the cow is clicked, a point also known as a "click" is awarded; if the player adds friends' cows to their pasture, they also receive clicks added to their scores when the player clicks their own cow.
"You get a cow. You can click on it. In six hours, you can click it again. Clicking earns you clicks." Such is the basic description of Cow Clicker, a new Facebook game that definitely delivers ...
Incremental games gained popularity in 2013 after the success of Cookie Clicker, [3] although earlier games such as Cow Clicker and Candy Box! were based on the same principles. Make It Rain (2014, by Space Inch) was the first major mobile idle game success, although the idle elements in the game were heavily limited, requiring check-ins to ...
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Ian Bogost is an American academic and video game designer, most known for the game Cow Clicker.He holds a joint professorship at Washington University as director and professor of the Film and Media Studies program in Arts & Sciences and the McKelvey School of Engineering.
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Manually specifies the cow′s tongue shape, e.g. cowsay -T \(\) for a pair of parentheses. [5]-f cowfile Specifies a .cow file from which to load alternative ASCII art. Accepts both absolute file-paths and those relative to the environment variable COWPATH. -l Lists the names of available cow-files in the COWPATH directory instead of ...
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