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  2. Here's what you should write in a thank you card, according ...

    www.aol.com/news/write-thank-card-thank-messages...

    An expert shares what to write in a thank you card for graduation, birthday, funeral and gift-giving occasions. ... An example: “Thank you for taking the time out to meet with me last Wednesday

  3. Letter of thanks - Wikipedia

    en.wikipedia.org/wiki/Letter_of_thanks

    A letter of thanks, letter of gratitude, thank you card, or thank you letter is a letter or greetings card that is used when one person/party wishes to express appreciation to another. They are frequently sent after an event (a birthday party, a religious festival or holiday) and especially when a gift has been received. [ 1 ]

  4. System time - Wikipedia

    en.wikipedia.org/wiki/System_time

    In computer science and computer programming, system time represents a computer system's notion of the passage of time. In this sense, time also includes the passing of days on the calendar . System time is measured by a system clock , which is typically implemented as a simple count of the number of ticks that have transpired since some ...

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    You've Got Mail!® Millions of people around the world use AOL Mail, and there are times you'll have questions about using it or want to learn more about its features. That's why AOL Mail Help is here with articles, FAQs, tutorials, our AOL virtual chat assistant and live agent support options to get your questions answered.

  6. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    For example, in 2-space n = 2, a rotation by angle θ has eigenvalues λ = e iθ and λ = e −iθ, so there is no axis of rotation except when θ = 0, the case of the null rotation. In 3-space n = 3 , the axis of a non-null proper rotation is always a unique line, and a rotation around this axis by angle θ has eigenvalues λ = 1, e iθ , e ...

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  8. Timeline of computing 1950–1979 - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_computing_1950...

    The Bendix G-15 computer was introduced by the Bendix Corporation. 1956: NED Edsger Dijkstra invented an efficient algorithm for shortest paths in graphs as a demonstration of the abilities of the ARMAC computer. The example used was the Dutch railway system. The problem was chosen because it could be explained quickly and the result checked.

  9. Latency (engineering) - Wikipedia

    en.wikipedia.org/wiki/Latency_(engineering)

    Latency, from a general point of view, is a time delay between the cause and the effect of some physical change in the system being observed. Lag, as it is known in gaming circles, refers to the latency between the input to a simulation and the visual or auditory response, often occurring because of network delay in online games. [1]

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