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Sonic Extreme was a prototype video game created by Vision Scape Interactive in May 2003. Proposed as a spin-off to Sega's Sonic the Hedgehog series, Sonic Extreme featured Sonic and Shadow riding hoverboards in a Green Hill Zone-themed open world, with gameplay likened to Tony Hawk's Pro Skater.
[6] The developers wanted to take Sonic into the 3D era while building on its successes. [7] [8] In 1996, Wallis said X-treme featured familiar Sonic gameplay, but "[w]e're giving Sonic new moves, because Sonic is a hedgehog of the times, we're bringing him up to speed."
An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.
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In the place of the "Analog" mode button of previous Sony dual analog controllers (Dual Analog, DualShock and DualShock 2) is a jewel-like "PS button" with the PlayStation logo, which can be used to access the home menu or XMB (after system software version 2.40 [7]), switch controller inputs and turn the console or the controller on or off.
The Japanese version of Sonic Gems Collection includes Bare Knuckle I, II, III (Streets of Rage 1, 2 and 3). These are excluded from releases outside Japan to obtain lower age ratings. Streets of Rage 3 later appeared alongside its other games in Sonic's Ultimate Genesis Collection, and in Sega Genesis Classics.
Officially licensed six-button controllers made specifically for the Mini are also sold separately in North America and Europe. [10] Official model accessories of a miniature Mega-CD , a miniature Super 32X , a miniature Sonic & Knuckles lock-on Genesis cartridge, and a miniature Sonic the Hedgehog standard Mega Drive cartridge were also sold ...
Bop It, stylized as bop it! since 2008, is a line of audio game toys. By following a series of commands issued through voice recordings produced by a speaker by the toy, which has multiple inputs including pressable buttons, pull handles, twisting cranks, spinnable wheels, flickable switches, the player progresses and the pace of the game increases.