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  2. Hexagony - Wikipedia

    en.wikipedia.org/wiki/Hexagony

    For example, if the player rolls a 2 and a 4 and chooses the 4, the player can move one token four spaces, or two tokens two spaces each, or four tokens one space each. The player can voluntarily end the turn anytime, or can choose to continue rolling the dice and moving tokens as many times as desired.

  3. Deadzone (Skirmish Game) - Wikipedia

    en.wikipedia.org/wiki/Deadzone_(Skirmish_Game)

    The 3rd edition of the game became available in September 2021. As with the 1st and 2nd editions, the starter set comes with miniatures, scenery, rulebooks, dice, tokens and a 2 foot by 2 foot paper play mat. The starting factions included in the starter set are the GCPS and the Veer-Myn.

  4. Tide of Iron - Wikipedia

    en.wikipedia.org/wiki/Tide_of_Iron

    For example, if a targeted infantry squad (or vehicle) is in a wooded hex, the cover value is +2. That equates to the defending unit granted two red dice to roll if attacked. The two red dice can offset what would otherwise be successful black attacking die rolls. Red (defending) dice are always successful on rolls of "5" or "6," regardless of ...

  5. Risk (game) - Wikipedia

    en.wikipedia.org/wiki/Risk_(game)

    This is an accepted version of this page This is the latest accepted revision, reviewed on 28 February 2025. 1957 map-based war board game Risk A game of Risk being played Publishers Hasbro Winning Moves Games USA Years active 1957–present Genres Strategy game Board game War game Players 2–6 Setup time 5–15 minutes Playing time 1–8 hours Chance Medium (5–6 dice, cards) Age range 10 ...

  6. Twilight Imperium - Wikipedia

    en.wikipedia.org/wiki/Twilight_Imperium

    Players score public and secret objectives in the same initiative order from the action phase (not clockwise from the Speaker), reveal the next public objective, draw action cards, remove and regain command tokens (and may redistribute command tokens among their tactical, strategic, and fleet pools), ready all exhausted cards (including the ...

  7. Ludo - Wikipedia

    en.wikipedia.org/wiki/Ludo

    In India Ludo is often played with two dice, and rolling 1 on a die also allows a token to enter active play. Thus if a player rolls a 1 and a 6 , they may get a token out and move it six steps. In Pakistan , a variation that uses two dice allows backwards movement.

  8. Kriegsspiel - Wikipedia

    en.wikipedia.org/wiki/Kriegsspiel

    A Kriegsspiel session in progress.. Kriegsspiel [a] is a genre of wargaming developed by the Prussian Army in the 19th century to teach battlefield tactics to officers. The word Kriegsspiel literally means "wargame" in German, but in the context of the English language it refers specifically to the wargames developed by the Prussian army in the 19th century.

  9. HDL System - Wikipedia

    en.wikipedia.org/wiki/HDL_System

    Experience Points (EXP) are awarded to players each game session through role-playing, overcoming challenges, and playing Game Cards. EXP is then spent to improve the character's skills or stats and can also be used to re-roll poor dice rolls. The HDL namesake originates from the dice mechanic for the game, called the Half Die Level.