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While on the road to Gen Con '90, Mark Rein-Hagen came upon the idea of a new game design that would become Vampire: The Masquerade. Tom Dowd, co-designer for Shadowrun, worked with Rein-Hagen to adapt the core mechanics from his previous game success to use d10 instead of d6 for calculating probability.
Vampire: The Masquerade – Heritage is a legacy board game in which players control a clan vying over control for a span of 600 years. Vampire: The Masquerade – Chapters is a board game using miniatures which follows a story campaign, trying to emulate the experience of an RPG campaign without the need for a Storyteller (i.e. game master).
Series logo. World of Darkness is a series of tabletop role-playing games by White Wolf Publishing, and the name of their shared setting. [1] [2] Several of the tabletop games – primarily Vampire: The Masquerade – have been adapted into video games by different developers, covering genres including role-playing games, action games, and adventure games.
World of Darkness is a series of tabletop role-playing games, originally created by Mark Rein-Hagen for White Wolf Publishing.It began as an annual line of five games in 1991–1995, with Vampire: The Masquerade, Werewolf: The Apocalypse, Mage: The Ascension, Wraith: The Oblivion, and Changeling: The Dreaming, along with off-shoots based on these.
Jeanette Voerman is a vampire in the 2004 video game action role-playing video game Vampire: The Masquerade – Bloodlines, developed by Troika Games and based on White Wolf Publishing's Vampire: The Masquerade role-playing game. Acting as co-Barons of Santa Monica within the vampire society, [12] they are actively
He was a member of a loose-knit gang of teenagers from Murray, Kentucky, known as the "Vampire Clan". Ferrell claimed to be a 500-year-old vampire named Vesago, a character he created for himself after becoming obsessed with the role playing game Vampire: The Masquerade. It was his mother, Sondra Gibson, who first introduced this game to Rod. [1]
Chicago by Night is a setting sourcebook for the tabletop role-playing game Vampire: The Masquerade, where players take the roles of vampires. [2] The book describes Chicago and gives storytellers [a] information to build a campaign set there, [3] [4] with its history and geography reinterpreted for the setting as one of the cities with the largest populations of vampires, and home to some of ...
Among the characters that Brian Mitsoda has both written and provided dialogue for in Vampire: The Masquerade – Bloodlines are the ghoul Romero, the elderly hitman Ji Wen Ja, the newscaster and multiple voices on the in-game radio (including one in the infamous "Frickin' Chicken" commercial).