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The C programming language provides many standard library functions for file input and output.These functions make up the bulk of the C standard library header <stdio.h>. [1] The functionality descends from a "portable I/O package" written by Mike Lesk at Bell Labs in the early 1970s, [2] and officially became part of the Unix operating system in Version 7.
Changes the permissions of a file or directory cp: Copies a file or directory dd: Copies and converts a file df: Shows disk free space on file systems dir: Is exactly like "ls -C -b". (Files are by default listed in columns and sorted vertically.) dircolors: Set up color for ls: install: Copies files and set attributes ln: Creates a link to a ...
In digital file management, copying is a file operation that creates a new file which has the same content as an existing file. Computer operating systems include file copying methods to users; operating systems with graphical user interfaces ( GUIs ) often providing copy-and-paste or drag-and-drop methods of file copying.
Compare two files; see also diff Version 1 AT&T UNIX comm: Text processing Mandatory Select or reject lines common to two files Version 4 AT&T UNIX command: Shell programming Mandatory Execute a simple command compress: Filesystem Optional (XSI) Compress data 4.3BSD cp: Filesystem Mandatory Copy files PDP-7 UNIX crontab: Misc Mandatory
Some compilers (for example, GCC [8]) provide built-in versions of many of the functions in the C standard library; that is, the implementations of the functions are written into the compiled object file, and the program calls the built-in versions instead of the functions in the C library shared object file.
Below is a simple makefile that by default (the "all" rule is listed first) compiles a source file called "helloworld.c" using the system's C compiler and also provides a "clean" target to remove the generated files if the user desires to start over.
Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.
In computing, copy-and-patch compilation is a simple compiler technique intended for just-in-time compilation (JIT compilation) that uses pattern matching to match pre-generated templates to parts of an abstract syntax tree (AST) or bytecode stream, and emit corresponding pre-written machine code fragments that are then patched to insert memory addresses, register addresses, constants and ...