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  2. Linear interpolation - Wikipedia

    en.wikipedia.org/wiki/Linear_interpolation

    Linear interpolation on a data set (red points) consists of pieces of linear interpolants (blue lines). Linear interpolation on a set of data points (x 0, y 0), (x 1, y 1), ..., (x n, y n) is defined as piecewise linear, resulting from the concatenation of linear segment interpolants between each pair of data points.

  3. Bresenham's line algorithm - Wikipedia

    en.wikipedia.org/wiki/Bresenham's_line_algorithm

    plotLine(x0, y0, x1, y1) dx = x1 - x0 dy = y1 - y0 D = 2*dy - dx y = y0 for x from x0 to x1 plot(x, y) if D > 0 y = y + 1 D = D - 2*dx end if D = D + 2*dy Running this algorithm for f ( x , y ) = x − 2 y + 2 {\displaystyle f(x,y)=x-2y+2} from (0,1) to (6,4) yields the following differences with dx=6 and dy=3:

  4. Bilinear interpolation - Wikipedia

    en.wikipedia.org/wiki/Bilinear_interpolation

    Example of bilinear interpolation on the unit square with the z values 0, 1, 1 and 0.5 as indicated. Interpolated values in between represented by color. In mathematics, bilinear interpolation is a method for interpolating functions of two variables (e.g., x and y) using repeated linear interpolation.

  5. Lagrange polynomial - Wikipedia

    en.wikipedia.org/wiki/Lagrange_polynomial

    Solving an interpolation problem leads to a problem in linear algebra amounting to inversion of a matrix. Using a standard monomial basis for our interpolation polynomial () = =, we must invert the Vandermonde matrix to solve () = for the coefficients of ().

  6. Anscombe's quartet - Wikipedia

    en.wikipedia.org/wiki/Anscombe's_quartet

    Sample variance of x: s 2 x: 11 exact Mean of y: 7.50 to 2 decimal places Sample variance of y: s 2 y: 4.125 ±0.003 Correlation between x and y: 0.816 to 3 decimal places Linear regression line y = 3.00 + 0.500x: to 2 and 3 decimal places, respectively Coefficient of determination of the linear regression: 0.67 to 2 decimal places

  7. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    First we consider the intersection of two lines L 1 and L 2 in two-dimensional space, with line L 1 being defined by two distinct points (x 1, y 1) and (x 2, y 2), and line L 2 being defined by two distinct points (x 3, y 3) and (x 4, y 4). [2] The intersection P of line L 1 and L 2 can be defined using determinants.

  8. Shoelace formula - Wikipedia

    en.wikipedia.org/wiki/Shoelace_formula

    Shoelace scheme for determining the area of a polygon with point coordinates (,),..., (,). The shoelace formula, also known as Gauss's area formula and the surveyor's formula, [1] is a mathematical algorithm to determine the area of a simple polygon whose vertices are described by their Cartesian coordinates in the plane. [2]

  9. Relation (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Relation_(mathematics)

    Again, the previous 3 alternatives are far from being exhaustive; as an example over the natural numbers, the relation xRy defined by x > 2 is neither symmetric (e.g. 5R1, but not 1R5) nor antisymmetric (e.g. 6R4, but also 4R6), let alone asymmetric. Transitive for all x, y, z ∈ X, if xRy and yRz then xRz.