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  2. Call of Duty: World at War (Nintendo DS) - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War...

    The game includes a campaign with a series of missions based in World War II's Pacific Ocean theater of World War II and Eastern front with American, British and Soviet campaigns. [6] Missions are chronological and often sequential. World at War offers a quick play mode that lets the player access any mission they have won in the campaign.

  3. Call of Duty: World at War – Final Fronts - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War...

    It is the counterpart to Call of Duty: World at War and features 13 missions in total, set in World War II. It involves the U.S. fighting in the Pacific and the Battle of the Bulge in Europe, as well as the British advancing on the Rhine River into Germany. Final Fronts was developed by Rebellion Developments and published by Activision.

  4. Call of Duty: WWII - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_WWII

    A new Call of Duty title set in World War II was alluded to in a 2014 Call of Duty: Advanced Warfare launch interview with Michael Condrey, co-founder of Sledgehammer Games. In the interview by Metro, the interviewer asked him what the possibilities of where the next Call of Duty could go in terms of setting. Condrey responded, "Some of my ...

  5. Call of Duty 2: Big Red One - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty_2:_Big_Red_One

    Call of Duty 2: Big Red One is a first-person shooter that has a single-player story mode and a multiplayer mode. The player takes on the role of a soldier protagonist named Roland Roger in specific missions during World War II from the perspective of the American 1st Infantry Division.

  6. Call of Duty: World at War - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty:_World_at_War

    The music for Call of Duty: World at War was composed by Sean Murray. He had worked with Brian Tuey, Treyarch's audio director, on True Crime: New York City, the sequel to the first True Crime: Streets of LA. Murray said Tuey "knew I would bring a fresh approach to Call of Duty: World at War". Adam Levenson, the audio director of Activision ...

  7. IW (game engine) - Wikipedia

    en.wikipedia.org/wiki/IW_(game_engine)

    The engine has been distinct from the id Tech 3 engine on which it is based since Call of Duty 2 in 2005. The engine's name was not publicized until IGN was told at the E3 2009 by the studio that Call of Duty: Modern Warfare 2 (2009) would run on the "IW 4.0 engine". [5]

  8. Call of Duty 2 - Wikipedia

    en.wikipedia.org/wiki/Call_of_Duty_2

    Call of Duty 2 is a 2005 first-person shooter video game developed by Infinity Ward and published by Activision in most regions of the world. It is the second installment of the Call of Duty series .

  9. Pi Studios - Wikipedia

    en.wikipedia.org/wiki/Pi_Studios

    This led to work on Call of Duty 3 in October 2006, developed jointly with Treyarch. Pi's work on the Call of Duty franchise continued with the Call of Duty 3 Bravo Map Pack (downloadable via Xbox Live Arcade) followed by Call of Duty: World at War, in which they assisted Treyarch in creating the single player mission "Blowtorch and Corkscrew".