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S.T.A.L.K.E.R. is a first-person shooter survival horror video game franchise developed by Ukrainian game developer GSC Game World.The series is set in an alternate version of the present-day Chernobyl Exclusion Zone in Ukraine, where, according to the series' backstory, a mysterious second Chernobyl disaster took place in 2006.
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The ending shows Strelok waking up in a dimly lit hallway lined with other Stalkers sitting slouched against either wall, semi-comatose. Each Stalker is facing a stripped down display which shows a series of cryptic images, part of their brainwashing process to lose their memory. Strelok himself is also in the process of being brainwashed.
S.T.A.L.K.E.R. takes place in an area called the Zone. The Zone is based on the real-life Chernobyl Exclusion Zone and is also inspired by fictional works: Boris and Arkady Strugatsky's science fiction novella Roadside Picnic (1972) which was loosely adapted into Andrei Tarkovsky's film Stalker (1979), as well as the film's subsequent novelization by the Strugatsky brothers.
Before boarding the rescue helicopters, the player is given the choice to leave the Zone forever or stay. If the player decides not to leave the Zone, then the game enters into free-play mode. During free-play mode, the player can freely explore areas and finish side-missions, while given the option to leave at any time through NPCs.
The game was released in 2017 commercially on Steam by independent developer Undertow Games (Joonas "Regalis" Rikkonen). Source code was released on 4 June 2017 on GitHub under a restrictive mods allowing license. [5] [6] His previous game, SCP – Containment Breach, is also available as free and open-source software under CC BY-SA license.