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  2. Mythworld - Wikipedia

    en.wikipedia.org/wiki/Mythworld

    Mythworld was designed by Paul Cardwell, Jr., and published by Hippogriff Publications in 1986 as a boxed set containing a 112-page book, a 96-page book, a 68-page book, a 52-page book, a 28-page book, and a 12-page book, five character sheets, and dice.

  3. List of campaign settings - Wikipedia

    en.wikipedia.org/wiki/List_of_campaign_settings

    Star Trek: The RPG, Star Trek RPG (CODA System) FASA, Decipher, Inc. 1982-1989, 2002 Star Wars universe Space opera: Star Wars expanded universe: SW:The RPG, SWRPG (WotC), SWRPG (Fantasy Flight) West End Games, Wizards of the Coast, Fantasy Flight Games: 1987–1999, 2000–2010, 2012- Stargate SG-1: Military science fiction: d20 System ...

  4. Hippogriff - Wikipedia

    en.wikipedia.org/wiki/Hippogriff

    The word hippogriff, also spelled hippogryph, [2] is derived from the Ancient Greek: ἵππος híppos, meaning "horse", and the Italian grifo meaning "griffin" (from Latin: gryp or grypus from Ancient Greek: γρύψ, romanized: grýps), which denotes another mythical creature, with the head of an eagle and body of a lion, that is purported to be the father of the hippogriff.

  5. List of game engine recreations - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engine...

    RPG Maker 2000: EasyRPG: Active GPL: RPG Maker 2003: RPG Maker XP aka Ruby Game Scripting System (RGSS) mkxp, mkxp-z: Active GPL [119] [120] RPG Maker VX (RGSS2) RPG Maker VX Ace (RGSS3) The Settlers: Freeserf: Active ? GPL: The Settlers II: Return to the Roots (RttR) Active GPL: Silencer: zSilencer: Completed ? The Sims: Simitone: Active ...

  6. List of games using procedural generation - Wikipedia

    en.wikipedia.org/wiki/List_of_games_using...

    Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.

  7. Hero System Bestiary - Wikipedia

    en.wikipedia.org/wiki/Hero_System_Bestiary

    Hero System Bestiary cover. Hero System Bestiary is a compilation of creatures designed for use with Hero System role-playing game rules. [1] It is presented in the form of a bestiary and was published in 2002 for the 5th edition of the Hero System.

  8. List of tabletop role-playing games - Wikipedia

    en.wikipedia.org/wiki/List_of_tabletop_role...

    A post-apocalyptic RPG of politics and survival Created by D. Vincent Baker and Meguey Baker. First RPG using the Powered by the Apocalypse (PbtA) system Arcana Unearthed: Malhavoc Press: d20 OGL 2003 Fantasy Developed by Monte Cook: Archaeron: Archaeron Games 1980 Arduin: Grimoire Games, Emperors Choice Games 1977-1980, 1992

  9. Legend of the Five Rings Roleplaying Game - Wikipedia

    en.wikipedia.org/wiki/Legend_of_the_Five_Rings...

    The fictional setting of Legend of the Five Rings is similar to feudal Japan, though it also includes aspects of other Asian cultures, as well as magic and mythical beasts. . There is no given name for the entire world which the setting describes, so "Rokugan" is used alternately to refer to the specific nation within the setting or to refer to the entire