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The two templates must be used together to properly generate the table. The main template does not have any special parameters other than accepting instances of {{Video game titles/item}}. The item sub-template has multiple parameters to display the video game title's information as well as alter the format of the table rows.
The article title for any topic related to video games should be the most common word or phrase used to describe that topic. In particular, if the title of a video game is sufficiently unambiguous compared to any other topics or is considered to be the primary topic, then make that title the title of the article; for example, The Last of Us or Battlefield 1942.
Italicize video game series and stand-alone video games. Individual video game levels, chapters, or episodes of a standalone video game should use standard double quotes (for example, "Milkman Conspiracy"). Italicize titles of in-universe fictional works that would be italicized if they were real, e.g. Red Book of Hergest. Similarly, use double ...
[[Category:Video game templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Video game templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.
Navigational sidebar for video games topics Template parameters [Edit template data] This template prefers inline formatting of parameters. Parameter Description Type Status expanded expanded 1 The collapsed group to display expanded by default Example Platforms String optional The above documentation is transcluded from Template:Video games/doc. (edit | history) Editors can experiment in this ...
Epic returned to retail publishing in 2015 for its own titles, and has solely self-published since. In addition to games, Epic develops and licenses the Unreal Engine, which is also used as the game engine for many of its own games, and runs the Epic Games Store, a digital video game storefront for Microsoft Windows and macOS. [1]
The following is a list of the most expensive video games ever developed, with a minimum total cost of US$50 million and sorted by the total cost adjusted for inflation. Most game budgets are not disclosed, so this list is not indicative of industry trends.
A.R.T.I.: a lighthearted voxel-based game that allowed for open-ended creation and destruction in a vein similar to Minecraft. It was resurrected as a VR game but shelved again when Half-Life: Alyx eclipsed its development. [144] SimTrek: a virtual reality game developed primarily by the creators of Kerbal Space Program.