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  2. ZX Interface 2 - Wikipedia

    en.wikipedia.org/wiki/ZX_Interface_2

    This initially seemed at odds with Sinclair's own keyboard layout, given that the keyboard itself has the cursor keys mapped to 5– 8 with 0 typically being used by games as a fire button. Joystick interfaces that mapped to the cursor keys are available, but like the popular Kempston interface they are limited to supporting a single joystick only.

  3. List of Super Nintendo Entertainment System accessories

    en.wikipedia.org/wiki/List_of_Super_Nintendo...

    Conqueror 2 - joystick with auto-fire, programmable buttons (QuickShot) Cyberpad - 6-shaped pad, programmable, auto-fire, slow motion (Suncom) Dual Turbo - set of 2 wireless joypads with auto-fire ; Energiser - programmable, auto fire, slow motion (Wild Things) Fighter Stick SN - desktop joystick, auto-fire, slow motion (ASCIIWare)

  4. List of Nintendo Entertainment System accessories - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo...

    Joystick with buttons on the side of the base and autofire setting. Konix: Super Chair A chair controller; direction is determined by leaning in the chair and the A, B, Start, and Select buttons are on hand grips. Sangkharom Trading Company: Super Controller Joystick conversion cover for the NES Controller (Basic) Bandai: Superstick

  5. Arcade controller - Wikipedia

    en.wikipedia.org/wiki/Arcade_controller

    A leverless arcade controller, also called a leverless controller or a "Hit Box", named after the same the company that produced the first commercially available leverless devices, [11] is a type of controller that has the layout of an arcade stick for its attack buttons but replaces the joystick lever with four buttons that control up, down ...

  6. Game controller - Wikipedia

    en.wikipedia.org/wiki/Game_controller

    An example would be PlayStation's access controller which allows for a large joystick, eight buttons on a circular pad, and four ports to plug in additional buttons or accessories. [17] Xbox and Logitech have collaborated to make an adaptive controller with two large touch pads, a D-pad, three buttons, and 16 ports to plug in additional ...

  7. Kempston Micro Electronics - Wikipedia

    en.wikipedia.org/wiki/Kempston_Micro_Electronics

    Kempston joystick interface Kempston Interface plugged into a Spectrum Plus ZX Spectrum Kempston Joystick Interface with 3 ports and cartridge slot. The Kempston Interface is a joystick interface used on the ZX Spectrum series of computers that allows controllers complying with the de facto Atari joystick port standard (using the DE-9 connector) to be used with the machine.

  8. AVR microcontrollers - Wikipedia

    en.wikipedia.org/wiki/AVR_microcontrollers

    It includes an AT90USB1287 with USB On-The-Go (OTG) support, 16 MB of DataFlash, LEDs, a small joystick, and a temperature sensor. The board includes software, which lets it act as a USB mass storage device (its documentation is shipped on the DataFlash), a USB joystick, and more. To support the USB host capability, it must be operated from a ...

  9. Xbox 360 controller - Wikipedia

    en.wikipedia.org/wiki/Xbox_360_controller

    A standard Xbox 360 controller features eleven digital buttons, two analog triggers, two analog sticks and a digital D-pad. The right face of the controller features four digital action buttons: a green button, red button, blue button, and yellow button. The lower right houses the right analog stick, in lower left is a digital D-pad and on the ...