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  2. Go (programming language) - Wikipedia

    en.wikipedia.org/wiki/Go_(programming_language)

    Pointers are available for all types, and the pointer-to-T type is denoted *T. Address-taking and indirection use the & and * operators, as in C, or happen implicitly through the method call or attribute access syntax. [64] [65] There is no pointer arithmetic, [d] except via the special unsafe.Pointer type in the standard library. [66]

  3. Pointer analysis - Wikipedia

    en.wikipedia.org/wiki/Pointer_analysis

    Type sensitivity is a variant of object sensitivity where the allocation site of the receiver object is replaced by the class/type containing the method containing the allocation site of the receiver object. [13] This results in strictly fewer contexts than would be used in an object-sensitive analysis, which generally means better performance.

  4. Forwarding (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Forwarding_(object...

    In this Java example, the Printer class has a print method. This print method, rather than performing the print itself, forwards to an object of class RealPrinter. To the outside world it appears that the Printer object is doing the print, but the RealPrinter object is the one actually doing the work.

  5. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    Each pointer has a type it points to, but one can freely cast between pointer types (but not between a function pointer and an object pointer). A special pointer type called the “void pointer” allows pointing to any (non-function) object, but is limited by the fact that it cannot be dereferenced directly (it shall be cast).

  6. Consistent Overhead Byte Stuffing - Wikipedia

    en.wikipedia.org/wiki/Consistent_Overhead_Byte...

    Although HDLC framing has an overhead of <1% in the average case, it suffers from a very poor worst-case overhead of 100%; for inputs that consist entirely of bytes that require escaping, HDLC byte stuffing will double the size of the input. The COBS algorithm, on the other hand, tightly bounds the worst-case overhead.

  7. Dynamic dispatch - Wikipedia

    en.wikipedia.org/wiki/Dynamic_dispatch

    The default form of dispatch is static. To get dynamic dispatch the programmer must declare a method as virtual. C++ compilers typically implement dynamic dispatch with a data structure called a virtual function table (vtable) that defines the name-to-implementation mapping for a given class as a set of member function pointers. This is purely ...

  8. Name mangling - Wikipedia

    en.wikipedia.org/wiki/Name_mangling

    Message sends are encoded by the compiler as calls to the id objc_msgSend (id receiver, SEL selector,...) function, or one of its cousins, where receiver is the receiver of the message, and SEL determines the method to call. Each class has its own table that maps selectors to their implementations – the implementation pointer specifies where ...

  9. Function pointer - Wikipedia

    en.wikipedia.org/wiki/Function_pointer

    A function pointer, also called a subroutine pointer or procedure pointer, is a pointer referencing executable code, rather than data. Dereferencing the function pointer yields the referenced function , which can be invoked and passed arguments just as in a normal function call.