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The original logo of the Xbox One SmartGlass app. Xbox 360 SmartGlass was originally announced at E3 2012, for Windows 8, Android and iOS.Microsoft demonstrated use cases for the new app within both games and entertainment, including a minimap for Ascend: New Gods, a second screen experience for School of Rock with supplemental content, and Game of Thrones (with interactive maps and family ...
Yes = Exclusive only to the Xbox One console. Xbox = Exclusive to Microsoft's Xbox platforms. Timed = Confirmed as exclusive for a certain period of time, but will become available on other platforms later. No = Available to more than one console of this or the previous console generation.
Xbox One Kinect. Kinect (Codename "Project Natal", Model 1520) is a "controller-free gaming and entertainment experience" produced by Microsoft for the Xbox One. Based on an add-on peripheral for the console, it enables users to control and interact with the Xbox One with spoken commands, motions, gestures, or presented objects and images.
The program that Microsoft launched allows developers to build a single app that can run on a wide variety of devices, including personal computers and Xbox One video game consoles. [40] According to Polygon, Microsoft removed the distinction between Xbox One and Windows PC, [39] and the software has been called "Windows 10 on Xbox One". [41] [42]
On June 13, 2016, Microsoft announced the Xbox One S at E3 2016, which featured a smaller form factor, as well as support for 4K video (including streaming and Ultra HD Blu-ray) and HDR. [41] At E3 2017, Microsoft unveiled Xbox One X, a high-end model with improved hardware designed to facilitate the playing of games at 4K resolution. [42]
Xbox Live Vision is a webcam accessory that was developed as an accessory for the Xbox 360 video game console. It was announced at E3 2006 and was released in North America on September 19, 2006, Europe and Asia on October 2, 2006, and Japan on November 2, 2006.
The Microsoft Store and Xbox app are now used to cross over the Xbox ecosystem into PC gaming, in addition to handhelds and mobile phones as part of the Play Anywhere initiative. [11] Microsoft's former mobile operating system, Windows Phone, included full Xbox Live functionality until it was discontinued. [12]
Xbox 360 users could chat in-game or while watching a movie. Although only text chat was supported, Microsoft suggested that voice and video chatting may come in a future update. [citation needed] Support for child accounts was added in December 2007. [citation needed]