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  2. The 25 Best Educational Games for Kids (That They'll ... - AOL

    www.aol.com/lifestyle/25-best-educational-games...

    Help them prep for preschool with Toddler Games For 2-Year-Olds, which has several game modes to teach letter recognition. Age range: 2-4. Break out the tablet for Elmo Loves 123s, a numbers game ...

  3. Didi & Ditto - Wikipedia

    en.wikipedia.org/wiki/Didi_&_Ditto

    Didi & Ditto Kindergarten: A Feast for Zolt is the first title of the Didi & Ditto educational software series created by Kutoka Interactive.Release in 2003 in Canada and the United States, the game teaches kindergarten notions to children between 4 and 6 years old. [3]

  4. List of educational video games - Wikipedia

    en.wikipedia.org/.../List_of_educational_video_games

    The Learning Company: Common Core: The ClueFinders [6] 1998-2002 Dr. Brain [7] Sierra On-Line and Knowledge Adventure: Dr. Brain: 1992-1999 Brain Age [8] Nintendo SPD and Nintendo EPD: Brain Age: 2005-2020 Dread Dragon Droom: Humberside N/A 1985: EcoQuest [9] Sierra On-Line: Sierra Discovery Series: 1991 and 1993 GCompris Bruno Coudoin N/A 2000 ...

  5. ABCmouse.com Early Learning Academy - Wikipedia

    en.wikipedia.org/wiki/ABCmouse.com_Early...

    ABCmouse.com is a digital education program for children ages 2–8, created by the edtech company Age of Learning, Inc. [2] [3] The program offers educational games, videos, puzzles, printables, and a library of regular and “read-aloud” children’s books, covering subjects including reading and language arts, math, science, health, social studies, music, and art.

  6. Second, the game itself is fun and made such that you can play a 5 minute game or for hours. I've played it with my 9-year old nephew and my parents. You can make it as competitive as you want."

  7. JumpStart - Wikipedia

    en.wikipedia.org/wiki/JumpStart

    The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten. The series was expanded into other age groups and beyond games to include workbooks, direct-to-video films, mobile apps, and other media under the ownership of Knowledge Adventure, which later assumed the name JumpStart Games.

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