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  2. Impact evaluation - Wikipedia

    en.wikipedia.org/wiki/Impact_evaluation

    Impact evaluation designs are identified by the type of methods used to generate the counterfactual and can be broadly classified into three categories – experimental, quasi-experimental and non-experimental designs – that vary in feasibility, cost, involvement during design or after implementation phase of the intervention, and degree of ...

  3. Research design - Wikipedia

    en.wikipedia.org/wiki/Research_design

    A research design typically outlines the theories and models underlying a project; the research question (s) of a project; a strategy for gathering data and information; and a strategy for producing answers from the data. [1] A strong research design yields valid answers to research questions while weak designs yield unreliable, imprecise or ...

  4. Quasi-experiment - Wikipedia

    en.wikipedia.org/wiki/Quasi-experiment

    e. A quasi-experiment is an empirical interventional study used to estimate the causal impact of an intervention on target population without random assignment. Quasi-experimental research shares similarities with the traditional experimental design or randomized controlled trial, but it specifically lacks the element of random assignment to ...

  5. Experimental benchmarking - Wikipedia

    en.wikipedia.org/wiki/Experimental_benchmarking

    Experimental benchmarking allows researchers to learn about the accuracy of non-experimental research designs. Specifically, one can compare observational results to experimental findings to calibrate bias. Under ordinary conditions, carrying out an experiment gives the researchers an unbiased estimate of their parameter of interest.

  6. Quasi-empirical method - Wikipedia

    en.wikipedia.org/wiki/Quasi-empirical_method

    Quasi-empirical method usually refers to a means of choosing problems to focus on (or ignore), selecting prior work on which to build an argument or proof, notations for informal claims, peer review and acceptance, and incentives to discover, ignore, or correct errors. To disprove a theory logically, it is unnecessary to find all ...

  7. Design of experiments - Wikipedia

    en.wikipedia.org/wiki/Design_of_experiments

    Design of experiments with full factorial design (left), response surface with second-degree polynomial (right) The design of experiments, also known as experiment design or experimental design, is the design of any task that aims to describe and explain the variation of information under conditions that are hypothesized to reflect the variation.

  8. Matching (statistics) - Wikipedia

    en.wikipedia.org/wiki/Matching_(statistics)

    Matching (statistics) Matching is a statistical technique that evaluates the effect of a treatment by comparing the treated and the non-treated units in an observational study or quasi-experiment (i.e. when the treatment is not randomly assigned). The goal of matching is to reduce bias for the estimated treatment effect in an observational-data ...

  9. Regression discontinuity design - Wikipedia

    en.wikipedia.org/wiki/Regression_discontinuity...

    Regression discontinuity design. In statistics, econometrics, political science, epidemiology, and related disciplines, a regression discontinuity design (RDD) is a quasi-experimental pretest–posttest design that aims to determine the causal effects of interventions by assigning a cutoff or threshold above or below which an intervention is ...