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The game of tri-dimensional chess (tri-d chess) can be seen in many Star Trek episodes and films, most notably played by Spock against James T. Kirk or Leonard McCoy on the Original Series. Rules for the game were never explained within the series; in fact, the boards are sometimes not even aligned consistently from one shot to the next within ...
The gap between the 1986 film Star Trek IV: the Voyage Home (2286) and the 1987 first season of The Next Generation (2364) is 78 years by this timeline, matching early press materials. A gap of 10 years passed between the broadcast of the last episode of Star Trek: The Original Series and the release of The Motion Picture.
Jon Radoff, CEO of Disruptor Beam, described the process of licensing Star Trek as "very competitive". [11] Officially announced in April 2014, [12] Star Trek Timelines is a 3D/2D game built in Unity 5. Its first live demo was at PAX East 2015, [13] and the first playable tutorial experience was later debuted at Star Trek Las Vegas 2015. [14]
In 2009, J.J. Abrams rebooted the Star Trek franchise, but instead of having a clean-cut addition, the new film series is actually set in an alternate timeline — hence how the original Spock (or ...
Star Trek game, produced by Hasbro (1974) Star Trek game, produced in UK by Palitoy (1975) Star Trek game, produced by Milton Bradley, based on Star Trek: The Motion Picture (1979) Star Trek: Starfleet Game, a promotional game released by McDonald's to coincide with the first movie (1979) Struggle for the Throne, produced by FASA (1984).
The Star Trek Star Charts have the Romulans and Klingons entirely within the Beta Quadrant, as well as the Gorn Hegemony, the Son'a Solidarity, and the Metron Consortium. The Star Trek Star Charts further locate in the Alpha Quadrant the First Federation, Breen, Ferengi, Tzenkethi, Cardassians, Bajorans, Talarians, and Tholians.
Star Trek: The Promethean Prophecy is a text adventure game developed by Trans Fiction Systems and published by Simon & Schuster Software in 1986 during the 20th anniversary of the Star Trek: The Original Series. The game was developed by Ron Martinez and Jim Gasperini who also worked on Hidden Agenda. [1]
Begin 2, released in 1991, is a tactical starship simulator game set in the Star Trek universe released in 1991. It is the sequel to Begin. The screen is similar to the one in Begin. The main difference is that the sequel featured VGA graphics whereas the original used pure ASCII screen characters (text mode).