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  2. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    One method of copying an object is the shallow copy.In that case a new object B is created, and the fields values of A are copied over to B. [3] [4] [5] This is also known as a field-by-field copy, [6] [7] [8] field-for-field copy, or field copy. [9]

  3. List of programming languages by type - Wikipedia

    en.wikipedia.org/wiki/List_of_programming...

    Message passing is a key concept, if not the main concept, in object-oriented languages. Polymorphic functions parameterized by the class of some of their arguments are typically called methods. In languages with single dispatch, classes typically also include method definitions.

  4. Function object - Wikipedia

    en.wikipedia.org/wiki/Function_object

    In computer programming, a function object [a] is a construct allowing an object to be invoked or called as if it were an ordinary function, usually with the same syntax (a function parameter that can also be a function). In some languages, particularly C++, function objects are often called functors (not related to the functional programming ...

  5. Data transformation (computing) - Wikipedia

    en.wikipedia.org/wiki/Data_transformation...

    Code generation is the process of generating executable code (e.g. SQL, Python, R, or other executable instructions) that will transform the data based on the desired and defined data mapping rules. [4] Typically, the data transformation technologies generate this code [5] based on the definitions or metadata defined by the developers.

  6. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    If the call variability relies on more than the single type of the object on which it is called (i.e. at least one other parameter object is involved in the method choice), one speaks of multiple dispatch. A method call is also known as message passing. It is conceptualized as a message (the name of the method and its input parameters) being ...

  7. Pyglet - Wikipedia

    en.wikipedia.org/wiki/Pyglet

    Pyglet is a library for the Python programming language that provides an object-oriented application programming interface for the creation of games and other multimedia applications. [1] [2] pyglet runs on Microsoft Windows, macOS, and Linux; it is released under the BSD Licence. pyglet was first created by Alex Holkner.

  8. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.

  9. Virtual function - Wikipedia

    en.wikipedia.org/wiki/Virtual_function

    Virtual functions are resolved "late". If the function in question is "virtual" in the base class, the most-derived class's implementation of the function is called according to the actual type of the object referred to, regardless of the declared type of the pointer or reference.