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  2. Stateflow - Wikipedia

    en.wikipedia.org/wiki/Stateflow

    Stateflow (developed by MathWorks) is a control logic tool used to model reactive systems via state machines and flow charts within a Simulink model. Stateflow uses a variant of the finite-state machine notation established by David Harel , enabling the representation of hierarchy, parallelism and history within a state chart.

  3. Simulink - Wikipedia

    en.wikipedia.org/wiki/Simulink

    MathWorks and other third-party hardware and software products can be used with Simulink. For example, Stateflow extends Simulink with a design environment for developing state machines and flow charts. Coupled with another of their products, [4] Simulink can automatically generate C source code for real-time implementation of

  4. YAKINDU Statechart Tools - Wikipedia

    en.wikipedia.org/wiki/YAKINDU_Statechart_Tools

    YAKINDU Statechart Tools (YAKINDU SCT) is a tool [1] for the specification and development of reactive, event-driven systems with the help of finite-state machines.It comprises a tool for the graphical editing of statecharts and provides validation, simulation, and source code generators for various target platforms and programming languages.

  5. SimEvents - Wikipedia

    en.wikipedia.org/wiki/SimEvents

    SimEvents provides a graphical drag-and-drop interface for building a discrete-event model. [3]It provides libraries of entity generators, random number generators, queues, servers, graphical displays and statistics reporting blocks.

  6. State diagram - Wikipedia

    en.wikipedia.org/wiki/State_diagram

    A directed graph. A classic form of state diagram for a finite automaton (FA) is a directed graph with the following elements (Q, Σ, Z, δ, q 0, F): [2] [3]. Vertices Q: a finite set of states, normally represented by circles and labeled with unique designator symbols or words written inside them

  7. Algorithmic state machine - Wikipedia

    en.wikipedia.org/wiki/Algorithmic_State_Machine

    The algorithmic state machine (ASM) is a method for designing finite-state machines (FSMs) originally developed by Thomas E. Osborne at the University of California, Berkeley (UCB) since 1960, [1] introduced to and implemented at Hewlett-Packard in 1968, formalized and expanded since 1967 and written about by Christopher R. Clare since 1970.

  8. Finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Finite-state_machine

    State diagram for a turnstile A turnstile. An example of a simple mechanism that can be modeled by a state machine is a turnstile. [4] [5] A turnstile, used to control access to subways and amusement park rides, is a gate with three rotating arms at waist height, one across the entryway.

  9. Control logic - Wikipedia

    en.wikipedia.org/wiki/Control_logic

    These state diagrams can also be combined with flow charts to provide a set of computational semantics for describing complex control logic. [3] This mix of state diagrams and flow charts is illustrated in the figure on the right, which shows the control logic for a simple stopwatch. The control logic takes in commands from the user, as ...

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