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Samsung NX500 - Same 28 MP APS-C sensor as NXI but 4K video is not downsampled from 6.5K so less details and more noise than the NX1 - with this 2.4× crop factor the kit lens become a 38–120mm f8.5–13.4 equivalent for depth of field; 15 min max recording time limit
[22] [23] That same year AT&T developed the FlashPAC digital audio player which initially used AT&T's Perceptual Audio Coder (PAC) [24] for music compression, but in 1997 switched to AAC. [25] At about the same time AT&T also developed an internal Web-based music streaming service that had the ability to download music to FlashPAC. [26]
MPEG-4 Part 14, or MP4, is a digital multimedia container format most commonly used to store video and audio, but it can also be used to store other data such as subtitles and still images. Like most modern container formats, it allows streaming over the Internet. The only filename extension for MPEG-4 Part 14 files as defined by the ...
Some are combinations of common container formats and audio and video coding profiles, such as AVCHD and DivX formats. Although sometimes compared to DivX products, Xvid is neither a container format nor a video format, it is a software library that encodes video using specific coding profiles of the common MPEG-4 ASP video format. Those types ...
Uses VC-1, H.264/MPEG-4 AVC, or H.262/MPEG-2 Part 2 video formats and Dolby TrueHD, DTS-HD Master Audio audio formats 2006 Blu-ray Disc: Blu-Ray discs and their containers Digital. Dolby TrueHD, DTS-HD Master Audio: 2008 slotMusic: A SlotMusic microSD card: an early attempt to sell pre-recorded music on an SD card Digital. Primarily used for ...
MXF, when used in the form of "Operational Pattern OP1A" or "OPAtom", can be used as a container, wrapper or reference file format which supports a number of different streams of coded "essence", encoded in any of a variety of video and audio compression formats, together with a metadata wrapper which describes the material contained within the MXF file.
This is a listing of open-source codecs—that is, open-source software implementations of audio or video coding formats, audio codecs and video codecs respectively. Many of the codecs listed implement media formats that are restricted by patents and are hence not open formats.