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  2. Universal Hint System - Wikipedia

    en.wikipedia.org/wiki/Universal_Hint_System

    The Universal Hint System, better known by the acronym UHS, is a form of strategy guide used for video games, created by Jason Strautmann in 1988.The system is designed to provide hints for solving specific parts of games without including premature spoilers.

  3. Strategy guide - Wikipedia

    en.wikipedia.org/wiki/Strategy_guide

    The faults, he says, are mainly caused by the game publishers' and guide publishers' haste to get their products on to the market; [5] "[previously] strategy guides were published after a game was released so that they could be accurate, even to the point of including information changes from late game 'patch' releases.

  4. Prima Games - Wikipedia

    en.wikipedia.org/wiki/Prima_Games

    Prima Games is a publishing company of video game strategy guides in the United States.Formerly, Prima was an imprint of Dorling Kindersley, a division of Penguin Random House, and produced print strategy guides, featuring in-depth walkthroughs for completing games and other information, such as character sheets and move charts. [1]

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  6. Chinese checkers - Wikipedia

    en.wikipedia.org/wiki/Chinese_checkers

    Diamond game (Japanese: ダイヤモンドゲーム) is a variant of Chinese checkers played in South Korea and Japan. It uses the same jump rule as in Chinese checkers. The aim of the game is to enter all one's pieces into the star corner on the opposite side of the board, before opponents do the same. Each player has ten or fifteen pieces.

  7. Chinese jump rope - Wikipedia

    en.wikipedia.org/wiki/Chinese_jump_rope

    The jumper must perform several tasks requiring various degrees of agility in this particular game. [3] Instead of swinging the rope, the ends of the rope are tied together to form a loop. (Instead of using a regular jump rope, you can use a Chinese jump rope that is made of a stretchy material, sort of like a large rubber band.)

  8. Super Xevious: GAMP no Nazo - Wikipedia

    en.wikipedia.org/wiki/Super_Xevious:_GAMP_no_Nazo

    Endo, who left Namco in 1985 to form Game Studio, opposed the idea of a sequel to his creation, as he felt it was unnecessary. Though they share a similar title and gameplay, GAMP no Nazo is not the same as the arcade game Super Xevious. GAMP no Nazo was a commercial failure, and its changes to the gameplay of the original received backlash ...

  9. Super Star Force: Jikūreki no Himitsu - Wikipedia

    en.wikipedia.org/wiki/Super_Star_Force:_Jikūreki...

    Fighting against Gordess, the final boss of the game. The game is the sequel to Tecmo's famous shoot 'em up arcade game, Star Force.Unlike most shoot 'em ups during the time of its release, Super Star Force is a combination of a shoot 'em up and an adventure game.