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  2. Daylight (video game) - Wikipedia

    en.wikipedia.org/wiki/Daylight_(video_game)

    Daylight is a survival horror video game developed by Zombie Studios and published by Atlus for Microsoft Windows and PlayStation 4. It was the first game to be powered by Unreal Engine 4 . [ 3 ]

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  4. Behaviour Interactive - Wikipedia

    en.wikipedia.org/wiki/Behaviour_Interactive

    Behaviour's operations are divided into two business units – Services and Original Games. [32] Its Services unit provides work-for-hire development services to major video game and entertainment industry brands such as Disney, Sony, Activision, Warner Bros. Discovery, Ubisoft, HBO and Nintendo and also includes an Immersive Entertainment vertical that has a primary focus on location-based ...

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    Get AOL Mail for FREE! Manage your email like never before with travel, photo & document views. Personalize your inbox with themes & tabs. You've Got Mail!

  6. Wikipedia : WikiProject Video games/Requests

    en.wikipedia.org/.../Requests

    This page is a list of video game-related topics for which editors have requested articles be created. Any editor can submit, review, or otherwise help manage requests. There are currently 48 requests on this page and 344 archived requests .

  7. Cities in Motion - Wikipedia

    en.wikipedia.org/wiki/Cities_in_Motion

    Cities in Motion is a business simulation game developed by Colossal Order and published by Paradox Interactive. [1] The goal of the game is to implement and improve the public transport system in various cities. This can be achieved by building lines for buses, trams, metro trains, waterbuses, buses, and helicopters.

  8. OpenTTD - Wikipedia

    en.wikipedia.org/wiki/OpenTTD

    OpenTTD is a business simulation game in which players try to earn money by transporting passengers, minerals and goods via road, rail, water and air. It is an open-source [5] remake and expansion of the 1995 Chris Sawyer video game Transport Tycoon Deluxe.

  9. 1980 in video games - Wikipedia

    en.wikipedia.org/wiki/1980_in_video_games

    The arcade video game market in the US generates $2.81 billion in revenue [1] ($10.7 billion adjusted for inflation). Home video games sell $464 million ($1.77 billion adjusted for inflation) in the United States, with the Atari VCS leading the market with a 44% share. [2]