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  2. Mega Man Battle Network - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network

    Mega Man Battle Network [a] is a tactical role-playing video game series created by Masahiro Yasuma and developed and published by Capcom as a spin-off of the Mega Man series; it premiered in 2001 on the Game Boy Advance and takes place in an alternate continuity where computers and networking technology was the main focus on scientific advancement, rather than robotics.

  3. Mega Man Battle Network (video game) - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network...

    Mega Man Battle Network [a] is a 2001 tactical role-playing game developed by Capcom for the Game Boy Advance (GBA) handheld console. It is the first title of the Mega Man Battle Network series of games. It was originally released in Japan as a GBA launch game on March 21, 2001 and was released later that year in North America and Europe. It ...

  4. Mega Man Legacy Collection - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Legacy_Collection

    In 2020, the Mega Man Zero/ZX Legacy Collection [c] was released, which includes all four of the Mega Man Zero games and both Mega Man ZX games. In 2023, Mega Man Battle Network Legacy Collection [d] was released, which include all six main games from the Mega Man Battle Network series, including both versions of later titles, for a total of 10 ...

  5. Mega Man Battle Network 5 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network_5

    The gameplay of Mega Man Battle Network 5 is largely similar to that of its predecessors. The player explores the real world through Lan and the Net through MegaMan.EXE . When Lan plugs his PET , a handheld computer, into a computer with an interface jack, he can upload MegaMan.EXE to the cyber network, allowing him to explore and fight viruses ...

  6. Mega Man Battle Network 3 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network_3

    The gameplay in Battle Network 3 is similar to that of its predecessors, with few graphical enhancements and minor gameplay changes. Battle Network 3 saw the removal of Power-Ups that were collected to improve the MegaBuster - instead the Navi Customizer was added, allowing abilities to be added on with certain rules as to how these abilities can be added with respect to each other.

  7. Mega Man Battle Network 4 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network_4

    Battle Network 4 greatly differs from Battle Network 3 in many ways, the most notable of which is the concept of DoubleSoul (Soul Unison in the original). DoubleSoul is similar to how the classic-style Mega Man could acquire the weapons of the Robot Masters that he has defeated: by using DoubleSoul, Mega Man.EXE could use the powers of other NetNavis in the same manner as how classic Mega Man ...

  8. Mega Man Battle Network 6 - Wikipedia

    en.wikipedia.org/wiki/Mega_Man_Battle_Network_6

    With the conclusion of the Mega Man Battle Network series, the development staff would start conceptualizing a follow-up to the series, later evolving into the Mega Man Star Force series; Star Force takes place 200 years later in the years of 22XX and focuses on radio wave technology, while maintaining several gameplay concepts introduced in ...

  9. Rockman EXE WS - Wikipedia

    en.wikipedia.org/wiki/Rockman_EXE_WS

    Rockman EXE WS incorporates action and platforming elements from the classic Mega Man games while incorporating elements from the Battle Network series of games. Unlike the majority of the Battle Network games, MegaMan.EXE is the only playable character in the game as Lan Hikari acts as a support character throughout the game, only appearing in dialogue boxes, menus, or calls to MegaMan.EXE to ...

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