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  2. Line (geometry) - Wikipedia

    en.wikipedia.org/wiki/Line_(geometry)

    Each such part is called a ray and the point A is called its initial point. It is also known as half-line (sometimes, a half-axis if it plays a distinct role, e.g., as part of a coordinate axis). It is a one-dimensional half-space. The point A is considered to be a member of the ray.

  3. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]

  4. Line-cylinder intersection - Wikipedia

    en.wikipedia.org/wiki/Line-cylinder_intersection

    Green line has two intersections. Yellow line lies tangent to the cylinder, so has infinitely many points of intersection. Line-cylinder intersection is the calculation of any points of intersection, given an analytic geometry description of a line and a cylinder in 3d space. An arbitrary line and cylinder may have no intersection at all.

  5. Intersection (geometry) - Wikipedia

    en.wikipedia.org/wiki/Intersection_(geometry)

    In geometry, an intersection is a point, line, or curve common to two or more objects (such as lines, curves, planes, and surfaces). The simplest case in Euclidean geometry is the lineline intersection between two distinct lines , which either is one point (sometimes called a vertex ) or does not exist (if the lines are parallel ).

  6. Half-space (geometry) - Wikipedia

    en.wikipedia.org/wiki/Half-space_(geometry)

    The open (closed) upper half-space is the half-space of all (x 1, x 2, ..., x n) such that x n > 0 (≥ 0). The open (closed) lower half-space is defined similarly, by requiring that x n be negative (non-positive). A half-space may be specified by a linear inequality, derived from the linear equation that specifies the defining hyperplane.

  7. These Calculators Make Quick Work of Standard Math ... - AOL

    www.aol.com/best-calculators-students...

    These Calculators Make Quick Work of Standard Math, Accounting Problems, and Complex Equations Stephen Slaybaugh, Danny Perez, Alex Rennie May 21, 2024 at 2:44 PM

  8. Line–sphere intersection - Wikipedia

    en.wikipedia.org/wiki/Line–sphere_intersection

    The three possible line-sphere intersections: 1. No intersection. 2. Point intersection. 3. Two point intersection. In analytic geometry, a line and a sphere can intersect in three ways: No intersection at all; Intersection in exactly one point; Intersection in two points.

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