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  2. Camera matrix - Wikipedia

    en.wikipedia.org/wiki/Camera_matrix

    This type of camera matrix is referred to as a normalized camera matrix, it assumes focal length = 1 and that image coordinates are measured in a coordinate system where the origin is located at the intersection between axis X3 and the image plane and has the same units as the 3D coordinate system.

  3. Clip coordinates - Wikipedia

    en.wikipedia.org/wiki/Clip_coordinates

    The clip coordinate system is a homogeneous coordinate system in the graphics pipeline that is used for clipping. [ 1 ] Objects' coordinates are transformed via a projection transformation into clip coordinates, at which point it may be efficiently determined on an object-by-object basis which portions of the objects will be visible to the user.

  4. Essential matrix - Wikipedia

    en.wikipedia.org/wiki/Essential_matrix

    The essential matrix can be seen as a precursor to the fundamental matrix, .Both matrices can be used for establishing constraints between matching image points, but the fundamental matrix can only be used in relation to calibrated cameras since the inner camera parameters (matrices and ′) must be known in order to achieve the normalization.

  5. Normal coordinates - Wikipedia

    en.wikipedia.org/wiki/Normal_coordinates

    These are the coordinates on M obtained by introducing the standard spherical coordinate system on the Euclidean space T p M. That is, one introduces on T p M the standard spherical coordinate system (r,φ) where r ≥ 0 is the radial parameter and φ = (φ 1,...,φ n−1) is a parameterization of the (n−1)-sphere.

  6. Spherical measure - Wikipedia

    en.wikipedia.org/wiki/Spherical_measure

    There are several ways to define spherical measure. One way is to use the usual "round" or "arclength" metric ρ n on S n; that is, for points x and y in S n, ρ n (x, y) is defined to be the (Euclidean) angle that they subtend at the centre of the sphere (the origin of R n+1).

  7. Normalized frequency (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Normalized_frequency...

    Therefore, the normalized frequency unit is important when converting normalized results into physical units. Example of plotting samples of a frequency distribution in the unit "bins", which are integer values. A scale factor of 0.7812 converts a bin number into the corresponding physical unit (hertz).

  8. Unit vector - Wikipedia

    en.wikipedia.org/wiki/Unit_vector

    In mathematics, a unit vector in a normed vector space is a vector (often a spatial vector) of length 1. A unit vector is often denoted by a lowercase letter with a circumflex, or "hat", as in ^ (pronounced "v-hat"). The term normalized vector is sometimes used as a synonym for unit vector.

  9. Coordinate system - Wikipedia

    en.wikipedia.org/wiki/Coordinate_system

    In the cylindrical coordinate system, a z-coordinate with the same meaning as in Cartesian coordinates is added to the r and θ polar coordinates giving a triple (r, θ, z). [8] Spherical coordinates take this a step further by converting the pair of cylindrical coordinates ( r , z ) to polar coordinates ( ρ , φ ) giving a triple ( ρ , θ ...