enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Camera matrix - Wikipedia

    en.wikipedia.org/wiki/Camera_matrix

    This type of camera matrix is referred to as a normalized camera matrix, it assumes focal length = 1 and that image coordinates are measured in a coordinate system where the origin is located at the intersection between axis X3 and the image plane and has the same units as the 3D coordinate system.

  3. Normal coordinates - Wikipedia

    en.wikipedia.org/wiki/Normal_coordinates

    Polar coordinates provide a number of fundamental tools in Riemannian geometry. The radial coordinate is the most significant: geometrically it represents the geodesic distance to p of nearby points. Gauss's lemma asserts that the gradient of r is simply the partial derivative /. That is,

  4. Geodetic coordinates - Wikipedia

    en.wikipedia.org/wiki/Geodetic_coordinates

    Geodetic latitude and geocentric latitude have different definitions. Geodetic latitude is defined as the angle between the equatorial plane and the surface normal at a point on the ellipsoid, whereas geocentric latitude is defined as the angle between the equatorial plane and a radial line connecting the centre of the ellipsoid to a point on the surface (see figure).

  5. Essential matrix - Wikipedia

    en.wikipedia.org/wiki/Essential_matrix

    Longuet-Higgins' paper includes an algorithm for estimating from a set of corresponding normalized image coordinates as well as an algorithm for determining the relative position and orientation of the two cameras given that is known. Finally, it shows how the 3D coordinates of the image points can be determined with the aid of the essential ...

  6. Coordinate system - Wikipedia

    en.wikipedia.org/wiki/Coordinate_system

    In the cylindrical coordinate system, a z-coordinate with the same meaning as in Cartesian coordinates is added to the r and θ polar coordinates giving a triple (r, θ, z). [8] Spherical coordinates take this a step further by converting the pair of cylindrical coordinates ( r , z ) to polar coordinates ( ρ , φ ) giving a triple ( ρ , θ ...

  7. Cylindrical coordinate system - Wikipedia

    en.wikipedia.org/wiki/Cylindrical_coordinate_system

    The distance from the axis may be called the radial distance or radius, while the angular coordinate is sometimes referred to as the angular position or as the azimuth. The radius and the azimuth are together called the polar coordinates , as they correspond to a two-dimensional polar coordinate system in the plane through the point, parallel ...

  8. Clip coordinates - Wikipedia

    en.wikipedia.org/wiki/Clip_coordinates

    The clip coordinate system is a homogeneous coordinate system in the graphics pipeline that is used for clipping. [ 1 ] Objects' coordinates are transformed via a projection transformation into clip coordinates, at which point it may be efficiently determined on an object-by-object basis which portions of the objects will be visible to the user.

  9. Homogeneous coordinates - Wikipedia

    en.wikipedia.org/wiki/Homogeneous_coordinates

    Homogeneous coordinates are not uniquely determined by a point, so a function defined on the coordinates, say (,,), does not determine a function defined on points as with Cartesian coordinates. But a condition f ( x , y , z ) = 0 {\displaystyle f(x,y,z)=0} defined on the coordinates, as might be used to describe a curve, determines a condition ...