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In this example: A depends on B and D. B depends on A and D. D depends on A, B, and E. E depends on D and C. C depends on E. In the domain of physics and probability , a Markov random field ( MRF ), Markov network or undirected graphical model is a set of random variables having a Markov property described by an undirected graph .
In nuclear physics, random matrices were introduced by Eugene Wigner to model the nuclei of heavy atoms. [1] [2] Wigner postulated that the spacings between the lines in the spectrum of a heavy atom nucleus should resemble the spacings between the eigenvalues of a random matrix, and should depend only on the symmetry class of the underlying evolution. [4]
MATLAB (an abbreviation of "MATrix LABoratory" [18]) is a proprietary multi-paradigm programming language and numeric computing environment developed by MathWorks. MATLAB allows matrix manipulations, plotting of functions and data, implementation of algorithms , creation of user interfaces , and interfacing with programs written in other languages.
The matrix P represents the weather model in which a sunny day is 90% likely to be followed by another sunny day, and a rainy day is 50% likely to be followed by another rainy day. [4] The columns can be labelled "sunny" and "rainy", and the rows can be labelled in the same order. The above matrix as a graph.
In probability, and statistics, a multivariate random variable or random vector is a list or vector of mathematical variables each of whose value is unknown, either because the value has not yet occurred or because there is imperfect knowledge of its value.
An "almost" triangular matrix, for example, an upper Hessenberg matrix has zero entries below the first subdiagonal. Hollow matrix: A square matrix whose main diagonal comprises only zero elements. Integer matrix: A matrix whose entries are all integers. Logical matrix: A matrix with all entries either 0 or 1.
The ingredients of a stochastic game are: a finite set of players ; a state space (either a finite set or a measurable space (,)); for each player , an action set (either a finite set or a measurable space (,)); a transition probability from , where = is the action profiles, to , where (,) is the probability that the next state is in given the current state and the current action profile ; and ...
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