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  2. Half-elf (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Half-elf_(Dungeons_&_Dragons)

    They highlighted that in Advanced Dungeons & Dragons 1st and 2nd editions, elves had a 90% chance to resist certain spells, whereas half-elves had a 30% chance; "inversely, some traits of elven parentage" are fully inherited and half-elves have a broader range of class options, similar but not to the same extent as humans. [29]

  3. Races of the Wild - Wikipedia

    en.wikipedia.org/wiki/Races_of_the_Wild

    Races of the Wild contains background information on the elves and halflings, introduces a race of winged humanoids called "raptorans," as well as giving rules for playing wilderness based creatures such centaurs and the newly created fey-race killoren as player characters.

  4. List of Forgotten Realms modules and sourcebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Forgotten_Realms...

    The book has Drizzt Do'Urden as its nominal guide. [12] The guide starts with an introduction that defines the physical boundaries of the Underdark, and also describes the intent and organization of the book and gives a brief list of D&D materials which have a strong connection to the Underdark. [12]

  5. Xanathar's Guide to Everything - Wikipedia

    en.wikipedia.org/wiki/Xanathar's_Guide_to_Everything

    Viktor Coble listed Xanthar's Guide To Everything as #8 on CBR's 2021 "D&D: 10 Best Supplemental Handbooks" list, stating that "unlike a lot of the other books in 5e, it is a lot more versatile. Not only does it have the feeling of a campaign plot hook, but it also offers a lot of new subclasses, spells, and tools for new ways to play and ...

  6. Races of Faerûn - Wikipedia

    en.wikipedia.org/wiki/Races_of_Faerûn

    Races explored were the major races dwarves, elves, gnomes, half-elves, half-orc, halflings, humans, and planetouched, as well as minor races, aarakocra, centaurs, goblinoids, kir-lanan, lizardfolk, lycanthropes, shades, wemics, and yuan-ti, and the various subraces (in the case of humans, ethnic groups) of each of the races. A handful of new ...

  7. The Five Shires - Wikipedia

    en.wikipedia.org/wiki/The_Five_Shires

    The Five Shires is a sourcebook that details the land of the halflings, who refer to themselves as the Hin. [1] The 24-page "Player's Booklet" presents information on the Shires and their inhabitants, while the 72-page "Dungeon Masters Booklet" describes the history, geography, and more details of the Shire.

  8. List of Dungeons & Dragons rulebooks - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.

  9. Player's Handbook - Wikipedia

    en.wikipedia.org/wiki/Player's_Handbook

    The Player's Handbook (spelled Players Handbook in first edition Advanced Dungeons & Dragons (AD&D)) is the name given to one of the core rulebooks in every edition of the fantasy role-playing game Dungeons & Dragons (D&D). It does not contain the complete set of rules for the game, and only includes rules for use by players of the game.