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  2. Local shared object - Wikipedia

    en.wikipedia.org/wiki/Local_shared_object

    A local shared object (LSO), commonly called a Flash cookie (due to its similarity with an HTTP cookie), is a piece of data that websites that use Adobe Flash may store on a user's computer. Local shared objects have been used by all versions of Flash Player (developed by Macromedia, which was later acquired by Adobe Systems) since version 6. [1]

  3. Object Linking and Embedding - Wikipedia

    en.wikipedia.org/wiki/Object_Linking_and_Embedding

    For objects that support both DataObject and this interface, the underlying implementation is usually shared. ViewObject2 Additionally allows the caller to query the size of the object. ViewObjectEx Adds support for flicker-free drawing of transparent objects, hit-testing for objects with irregular shapes and setting the size of an object.

  4. Free object - Wikipedia

    en.wikipedia.org/wiki/Free_object

    A free object on X is a pair consisting of an object in C and an injection : (called the canonical injection), that satisfies the following universal property: For any object B in C and any map between sets g : X → U ( B ) {\displaystyle g:X\to U(B)} , there exists a unique morphism f : A → B {\displaystyle f:A\to B} in C such that g = U ...

  5. Plain old CLR object - Wikipedia

    en.wikipedia.org/wiki/Plain_Old_CLR_Object

    Plain Old CLR Object is a play on the term plain old Java object from the Java EE programming world, which was coined by Martin Fowler in 2000. [2] POCO is often expanded to plain old C# object, though POCOs can be created with any language targeting the CLR. An alternative acronym sometimes used is plain old .NET object. [3]