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  2. Generative adversarial network - Wikipedia

    en.wikipedia.org/wiki/Generative_adversarial_network

    A generative adversarial network (GAN) is a class of machine learning frameworks and a prominent framework for approaching generative artificial intelligence.The concept was initially developed by Ian Goodfellow and his colleagues in June 2014. [1]

  3. StyleGAN - Wikipedia

    en.wikipedia.org/wiki/StyleGAN

    A direct predecessor of the StyleGAN series is the Progressive GAN, published in 2017. [9]In December 2018, Nvidia researchers distributed a preprint with accompanying software introducing StyleGAN, a GAN for producing an unlimited number of (often convincing) portraits of fake human faces.

  4. TensorFlow - Wikipedia

    en.wikipedia.org/wiki/TensorFlow

    Google used TensorFlow to create DermAssist, a free mobile application that allows users to take pictures of their skin and identify potential health complications. [75] Sinovation Ventures used TensorFlow to identify and classify eye diseases from optical coherence tomography (OCT) scans.

  5. Wasserstein GAN - Wikipedia

    en.wikipedia.org/wiki/Wasserstein_GAN

    The original GAN method is based on the GAN game, a zero-sum game with 2 players: generator and discriminator. The game is defined over a probability space (,,), The generator's strategy set is the set of all probability measures on (,), and the discriminator's strategy set is the set of measurable functions : [,].

  6. Andrew Ng - Wikipedia

    en.wikipedia.org/wiki/Andrew_Ng

    Andrew Yan-Tak Ng (Chinese: 吳恩達; born 1976) is a British-American computer scientist and technology entrepreneur focusing on machine learning and artificial intelligence (AI). [2]

  7. Differentiable programming - Wikipedia

    en.wikipedia.org/wiki/Differentiable_programming

    Static, compiled graph-based approaches such as TensorFlow, [note 1] Theano, and MXNet. They tend to allow for good compiler optimization and easier scaling to large systems, but their static nature limits interactivity and the types of programs that can be created easily (e.g. those involving loops or recursion ), as well as making it harder ...

  8. Deeplearning4j - Wikipedia

    en.wikipedia.org/wiki/Deeplearning4j

    Deeplearning4j relies on the widely used programming language Java, though it is compatible with Clojure and includes a Scala application programming interface (API). It is powered by its own open-source numerical computing library, ND4J, and works with both central processing units (CPUs) and graphics processing units (GPUs).

  9. Gated recurrent unit - Wikipedia

    en.wikipedia.org/wiki/Gated_recurrent_unit

    Gated recurrent units (GRUs) are a gating mechanism in recurrent neural networks, introduced in 2014 by Kyunghyun Cho et al. [1] The GRU is like a long short-term memory (LSTM) with a gating mechanism to input or forget certain features, [2] but lacks a context vector or output gate, resulting in fewer parameters than LSTM. [3]