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An escape room video game, also known as escape the room, room escape, or escape game, is a subgenre of point-and-click adventure game which requires a player to escape from imprisonment by exploiting their surroundings. The room usually consists of a locked door, objects to manipulate, and hidden clues or secret compartments.
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In the game, the player assumes the role of Mustafa, an Iranian asylum seeker being held at Woomera Immigration Reception and Processing Centre. Mustafa's request for asylum has been denied, and, fearing that he will be killed by the Iranian government upon his repatriation to Iran, he decides to attempt to escape Woomera.
Edna & Harvey: The Breakout is an adventure game in the same vein as LucasArts' pre-1994 games created using the SCUMM engine. The game screen shows a two-dimensional cartoon world where Edna, the playable character, is incarcerated within a mental hospital. The player is able to talk to objects and people, use items, and interact with things ...
This category is for video games which have levels or scenes set in psychiatric hospitals, and lunatic asylums. Pages in category "Video games set in psychiatric hospitals" The following 76 pages are in this category, out of 76 total.
Escape rooms are inspired by escape room video games – this is also the likely source of their name. [6] [7] They are also referred to as "room escapes," "escape games," "exit games," or "live escapes." In spite of the name, escaping a room may not be the main goal for the players, nor is the game necessarily confined to a single room. [8]
Outlast is a 2013 first-person psychological survival horror video game developed and published by Red Barrels. It revolves around freelance investigative journalist Miles Upshur, who decides to investigate Mount Massive Asylum, a remote psychiatric hospital, located deep in the mountains of Lake County, Colorado.