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  2. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    The following containers are defined in the current revision of the C++ standard: array, vector, list, forward_list, deque. Each of these containers implements different algorithms for data storage, which means that they have different speed guarantees for different operations: [1] array implements a compile-time non-resizable array.

  3. Associative containers (C++) - Wikipedia

    en.wikipedia.org/wiki/Associative_containers_(C++)

    In C++, associative containers are a group of class templates in the standard library of the C++ programming language that implement ordered associative arrays. [1] Being templates , they can be used to store arbitrary elements, such as integers or custom classes.

  4. Iterator pattern - Wikipedia

    en.wikipedia.org/wiki/Iterator_pattern

    In C++, a class can overload all of the pointer operations, so an iterator can be implemented that acts more or less like a pointer, complete with dereference, increment, and decrement. This has the advantage that C++ algorithms such as std::sort can immediately be applied to plain old memory buffers, and that there is no new syntax to learn.

  5. Automatic vectorization - Wikipedia

    en.wikipedia.org/wiki/Automatic_vectorization

    The dependency graph contains all local dependencies with distance not greater than the vector size. So, if the vector register is 128 bits, and the array type is 32 bits, the vector size is 128/32 = 4. All other non-cyclic dependencies should not invalidate vectorization, since there won't be any concurrent access in the same vector instruction.

  6. Comparison of programming languages (associative array)

    en.wikipedia.org/wiki/Comparison_of_programming...

    The user can search for elements in an associative array, and delete elements from the array. The following shows how multi-dimensional associative arrays can be simulated in standard AWK using concatenation and the built-in string-separator variable SUBSEP:

  7. Iterator - Wikipedia

    en.wikipedia.org/wiki/Iterator

    In computer programming, an iterator is an object that progressively provides access to each item of a collection, in order. [1] [2] [3]A collection may provide multiple iterators via its interface that provide items in different orders, such as forwards and backwards.

  8. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    For example, a vector would have a random-access iterator, but a list only a bidirectional iterator. Iterators are the major feature that allow the generality of the STL. For example, an algorithm to reverse a sequence can be implemented using bidirectional iterators, and then the same implementation can be used on lists, vectors and deques .

  9. Comparison of programming languages (array) - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_programming...

    even = x (2:: 2); odd = x (:: 2); is how one would use Fortran to create arrays from the even and odd entries of an array. Another common use of vectorized indices is a filtering operation.