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Hanayama is a Japanese toy company founded in 1933. [1] They are best known for their series of metal disassembly puzzles, "Huzzle []" (also known as "Cast Puzzle"), which include reproductions of older designs, and new puzzles by other inventors such as Oskar van Deventer and Akio Yamamoto. [2]
This category lists video games developed by Artefacts Studio. Pages in category "Artefacts Studio games" The following 7 pages are in this category, out of 7 total.
Puzzle solving mainly by individuals, but acts in a similar fashion to community puzzle solving ARGs. Complete Afterbirth: 2015 Edmund McMillen: The Binding of Isaac: Rebirth: An ARG that began with the release of the Afterbirth DLC for The Binding of Isaac: Rebirth. Upon conclusion, a new playable character called "The Keeper" was implemented. [7]
OTHER PUZZLES Boggle. PARIS CAIRO QUITO TUNIS RABAT (Distributed by Tribune Content Agency) Lexigo. AHEAD, DATED, DEADLY, YIELDS, STATUS (Distributed by Andrews McMeel) KenKen Scrabblegrams
Agatha Christie: The ABC Murders is a point-and-click adventure mystery video game developed by Artefacts Studio and published by Anuman under their Microïds brand for Microsoft Windows, Linux, Mac OS X, [1] PlayStation 4 and Xbox One in February 2016. It was later released for Nintendo Switch in October 2020.
Puzzles and hidden object scenes are integrated into the different locations throughout the game. These scenes are tagged with frequent twinkles to attract the player's interest. Return to Ravenhearst is the first installment of the Mystery Case Files series where "haunting performances from live actors " are used.
The complete Wings of Liberty campaign, full use of Raynor, Kerrigan, and Artanis Co-Op Commanders, with all others available for free up to level five, full access to custom games, including all races, AI difficulties, maps; unranked multiplayer, with access to Ranked granted after the first 10 wins of the day in Unranked or Versus AI.
A reviewer for Next Generation scored the compilation a perfect five out of five stars. He praised the "functionally comprehensive" selection of Infocom games and the six Interactive Fiction Competition games, estimated the total playtime at 1,200 hours minimum, and said the gameplay "represents the pinnacle of well written, interactive fiction."