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  2. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    In computer graphics, a texture atlas (also called a spritesheet or an image sprite in 2D game development) is an image containing multiple smaller images, usually packed together to reduce overall dimensions. [1] An atlas can consist of uniformly-sized images or images of varying dimensions. [1]

  3. Comparison of web map services - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_web_map_services

    Azure Maps API Maps Blog: Wordpress plugin / open search Shareable maps Yes Yes Via Email, Facebook, Twitter No Yes Yes Yes Yes No Readily available overlays

  4. MissingNo. - Wikipedia

    en.wikipedia.org/wiki/MissingNo.

    MissingNo. [a] (/ ˈ m ɪ s ɪ ŋ ˈ n oʊ / ⓘ; Japanese: けつばん, [1] Hepburn: Ketsuban) is a glitch and an unofficial Pokémon species found in the video games Pokémon Red and Blue.

  5. Wikipedia:WikiProject Maps - Wikipedia

    en.wikipedia.org/wiki/Wikipedia:WikiProject_Maps

    Maps are useful in presenting key facts within a geographical context and enabling a descriptive overview of a complex concept to be accessed easily and quickly. WikiProject Maps encourages the creation of free maps and their upload on Wikimedia Commons. On the project's pages can be found advice, tools, links to resources, and map conventions.

  6. 3D GameStudio - Wikipedia

    en.wikipedia.org/wiki/3D_GameStudio

    3D GameStudio or 3DGS is a pan 3D computer game development system which allows the users to create 3D games and other virtual reality applications, and publish them royalty-free.

  7. Man proposes to girlfriend after recovering engagement ring ...

    www.aol.com/man-proposes-girlfriend-recovering...

    Finally, McShea said he found the ring intact. A photo shows the ring sparkling in the sunlight after surviving the fire. Already on one knee, McShea said he decided to spring the question ...

  8. 2.5D - Wikipedia

    en.wikipedia.org/wiki/2.5D

    The bump map to be applied to the sphere (middle). The sphere with the bump map applied (right). In normal mapping, the unit vector from the shading point to the light source is dotted with the unit vector normal to that surface, and the dot product is the intensity of the light on that surface. Imagine a polygonal model of a sphere—you can ...

  9. Mode 7 - Wikipedia

    en.wikipedia.org/wiki/Mode_7

    This basic Super NES demo uses Mode 7.. Mode 7 is a graphics mode on the Super Nintendo Entertainment System video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different depth effects. [1]