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  2. List of commercial video games with later released source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Almost three years later after the servers were shut down, [45] Counterplay Games released the entire game (source code and assets), built on top of Backbone.js, to the public domain under the CC0 license on GitHub. [46] Eat The Whistle - France 98: 1998 2004 Sports game: GPL-2.0-only [47] GPL-2.0-only: Hurricane Studios

  3. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    Creators can develop and sell user-generated assets to other game makers via the Unity Asset Store. This includes 3D and 2D assets and environments for developers to buy and sell. [61] Unity Asset Store launched in 2010. By 2018, there had been approximately 40 million downloads through the digital store. [62]

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a digital distribution service and storefront developed by Valve.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005.

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  6. Product activation - Wikipedia

    en.wikipedia.org/wiki/Product_activation

    Product activation is a license validation procedure required by some proprietary software programs. Product activation prevents unlimited free use of copied or replicated software. Unactivated software refuses to fully function until it determines whether it is authorized to fully function. Activation allows the software to stop blocking its use.

  7. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    The source code was released on archive.org in 2023. [142] The F.A. Premier League Stars: 2000 2016 Windows Sports: Electronic Arts: Source code found in a Windows prototype build. [143] FIFA 97: 1996 1996 Windows Sports: Electronic Arts: Around 1996 Electronic Arts accidentally put the game's source code on a demo disc. [144] [145] Forsaken ...

  8. Unity Version Control - Wikipedia

    en.wikipedia.org/wiki/Unity_Version_Control

    Unity Version Control is a client/server system although in current terms of version control it can also be defined as a distributed revision control system, due to its ability to have very lightweight servers on the developer computer and push and pull branches between servers (similar to what Git and Mercurial do).

  9. Software asset management - Wikipedia

    en.wikipedia.org/wiki/Software_asset_management

    License manager solutions provide an intelligent repository for license entitlements which can then be reconciled against data provided by Software inventory tools to provide the organization with an 'Effective License Position' or view of where the organization is under-licensed (at risk of a compliance audit) or over-licensed (wasting money ...