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Origin Systems, Inc. was an American video game developer based in Austin, Texas. It was founded on March 3, 1983, by Richard Garriott and his brother Robert. Origin is best known for their groundbreaking work in multiple genres of video games, such as the Ultima and Wing Commander series. The company was purchased by Electronic Arts in 1992.
Jagex Limited is a British video game developer and publisher based at the Cambridge Science Park in Cambridge, England. It is best known for RuneScape and Old School RuneScape, both free-to-play massively multiplayer online role-playing games. The company's name is derived from the company's original slogan, "Java Gaming Experts".
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EA, also known as EA Desktop and formerly known as Origin, is a digital distribution platform for Microsoft Windows and macOS, developed by Electronic Arts for purchasing and playing video games. In October 2022, Origin for Windows was discontinued, directing players to the EA App, with the macOS version remaining as the primary method for ...
HAL Laboratory, Inc., [b] formerly shortened as HALKEN, is a Japanese video game developer founded on February 21, 1980, in Chiyoda, Tokyo by Mitsuhiro Ikeda. The company started out developing games for home computers of the era, but has since established a strong relationship with Nintendo, and is often referred to as a second-party developer. [4]
Monolith Productions, Inc. is an American video game developer based in Kirkland, Washington. The company has been a subsidiary of Warner Bros. Games since August 2004. [ 3 ] It formerly published third-party games in the 1990s.
Nickelodeon's splat is back, after more than a decade. Its original designer shares humble origin story of the channel's changing logo, drawn with a Sharpie on a coffee cup.
The PlayStation marked a turning point in Psygnosis's game design, moving away from the prerendered graphics and limited gameplay that the company had become associated with. [25] [26] This was a successful period for the company; in the 1995–96 financial year, Psygnosis games accounted for 40% of all video games sales in Europe. [27]