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After using the Gamebryo engine to create The Elder Scrolls III: Morrowind, The Elder Scrolls IV: Oblivion, and Fallout 3, Bethesda decided that Gamebryo's capabilities were becoming too outdated and began work on the Creation Engine for their next game, The Elder Scrolls V: Skyrim, by forking the codebase used for Fallout 3.
Skyrim is noted to have an active adult modding scene centered around the website LoversLab, a 1.5 million member "massive sex mod community". Its owner, Ashal, created a mod template for the game known as SexLab that enabled the creation of adult-themed mods by providing a "foundation of thousands of animations and basic game functions". [ 2 ]
Armor Command is a military science fiction real-time strategy video game developed by American studio Ronin Entertainment and published by Ripcord Games for Windows in 1998. . Set in the early 30th century, the game revolves around two factions, the United Terran Federation led by humanity, and the Vrass, a feudal slaver empire led by ali
The Elder Scrolls V: Skyrim is a 2011 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks.It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion (2006), and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.
Also isometric graphics. Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as sprites. 360 no-scope A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then ...
The Elder Scrolls V: Skyrim: Original Game Soundtrack is the soundtrack album for the 2011 role-playing video game The Elder Scrolls V: Skyrim from Bethesda Softworks, composed by Jeremy Soule. Soule composed the soundtracks for the previous two games in The Elder Scrolls series, Morrowind and Oblivion , and re-used some motifs from those ...
Since at least the early Middle Ages, robes have been worn as a sign of nobility.At first, these seem to have been bestowed on individuals by the monarch or feudal lord as a sign of special recognition; but in the 15th century the use of robes became formalised, with peers all wearing robes of the same design, though varied according to the rank of the wearer.
Early Japanese lamellar armour, called keiko, took the form of a sleeveless jacket and a helmet. [9] The middle of the Heian period was when lamellar armour started to take the shape that would be associated with samurai armour. By the late Heian period Japanese lamellar armour developed into full-fledged samurai armour called Ō-yoroi. [10]