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In physics, Torricelli's equation, or Torricelli's formula, is an equation created by Evangelista Torricelli to find the final velocity of a moving object with constant acceleration along an axis (for example, the x axis) without having a known time interval. The equation itself is: [1] = + where
It concerns only variables derived from the positions of objects and time. In circumstances of constant acceleration, these simpler equations of motion are usually referred to as the SUVAT equations, arising from the definitions of kinematic quantities: displacement (s), initial velocity (u), final velocity (v), acceleration (a), and time (t).
Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.
Velocity is a physical vector quantity: both magnitude and direction are needed to define it. The scalar absolute value of velocity is called speed, being a coherent derived unit whose quantity is measured in the SI (metric system) as metres per second (m/s or m⋅s −1). For example, "5 metres per second" is a scalar, whereas "5 metres per ...
In geometry and mechanics, a displacement is a vector whose length is the shortest distance from the initial to the final position of a point P undergoing motion. [1] It quantifies both the distance and direction of the net or total motion along a straight line from the initial position to the final position of the point trajectory.
The average velocity of a moving body is its total displacement divided by the total time needed to travel from the initial point to the final point. It is an estimated velocity for a distance to travel. Mathematically, it is given by: [8] [9]
v 2 is the final velocity of the object at the end of the time interval, and; v 1 is the initial velocity of the object when the time interval begins. Impulse has the same units and dimensions (MLT −1) as momentum. In the International System of Units, these are kg⋅m/s = N⋅s. In English engineering units, they are slug⋅ft/s = lbf⋅s.
Here, , and will be used to denote the initial velocity, the velocity along the direction of x and the velocity along the direction of y, respectively. The mass of the projectile will be denoted by m , and μ := k / m {\displaystyle \mu :=k/m} .