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Oculus Mobile SDK, developed by Oculus VR for its own standalone headsets and the Samsung Gear VR. (The SDK has been deprecated in favor of OpenXR, released in July 2021.) [1] Tethered – headsets that act as a display device to another device, like a PC or a video game console, to provide a virtual reality experience. Mainstream tethered VR ...
HTC offers various accessories for the VIVE XR Elite, including the VIVE Wrist Tracker to augment hand tracking, VIVE Controllers for the use of traditional game controls with the device, a VIVE Streaming Cable for PC VR connection, and VIVE Temple Pads which are more lightweight than the standard headset.
Product Chip Name Clock Rate Notes Dreamcast: CLX2: 100 MHz: Console Neon250: PowerVR 250PC: 125 MHz: 2D/3D PC Add-in Board Sega NAOMI: CLX2: 100 MHz: Arcade Machine
With the advent of VR gaming in 2014, CyberPowerPC, with support from Oculus VR, released the most inexpensive computer capable of running the Oculus Rift virtual reality system, according to Oculus CEO Brendan Iribe. [4] Later, CyberPowerPC became notable for developing a PC build for the express purpose of streaming video games. [5]
The first-generation Vive was announced in 2015, as part of a collaboration with video game studio and distributor Valve Corporation, and implementing its VR software and hardware platform SteamVR; the first-generation consumer model was released in April 2016. It has since been succeeded by newer models with upgraded specifications.
The first series of PowerVR cards was mostly designed as 3D-only accelerator boards that would use the main 2D video card's memory as framebuffer over PCI. Videologic's first PowerVR PC product to market was the 3-chip Midas3, which saw very limited availability in some OEM Compaq PCs.
The Vive was released in April 2016 [17] and PlayStation VR in October 2016. [18] Google released a series of specifications and associated DIY kits for virtual reality viewers known as Google Cardboard; these viewers are capable of being constructed using low-cost materials (and a smartphone with a gyroscope), such as cardboard (hence the naming).
The chip was announced in two flavors, the RAGE 128 GL and the RAGE 128 VR. Aside from the VR chip's lower price, the main difference was that the former was a full 128-bit design, while the VR, still a 128-bit processor internally, used a 64-bit external memory interface. Magnum - A workstation board for OEMs with 32 MB SDRAM.