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  2. Approximations of π - Wikipedia

    en.wikipedia.org/wiki/Approximations_of_π

    The bill was nearly passed by the Indiana General Assembly in the U.S., and has been claimed to imply a number of different values for π, although the closest it comes to explicitly asserting one is the wording "the ratio of the diameter and circumference is as five-fourths to four", which would make π = 16 ⁄ 5 = 3.2, a discrepancy of ...

  3. Chronology of computation of π - Wikipedia

    en.wikipedia.org/wiki/Chronology_of_computation...

    The first to use an electronic computer (the ENIAC) to calculate π [25] 70 hours 2,037: 1953: Kurt Mahler: Showed that π is not a Liouville number: 1954 S. C. Nicholson & J. Jeenel Using the NORC [26] 13 minutes 3,093: 1957 George E. Felton: Ferranti Pegasus computer (London), calculated 10,021 digits, but not all were correct [27] [28] 33 ...

  4. List of Google Easter eggs - Wikipedia

    en.wikipedia.org/wiki/List_of_Google_Easter_eggs

    "pi" (or "calculator" and pressing P on the keyboard) and clicking the "π" symbol will start a memory game similar to Simon, in which the calculator highlights the digits of pi and prompts one to repeat the sequence. The sequence gets longer every turn.

  5. Chudnovsky algorithm - Wikipedia

    en.wikipedia.org/wiki/Chudnovsky_algorithm

    The Chudnovsky algorithm is a fast method for calculating the digits of π, based on Ramanujan's π formulae.Published by the Chudnovsky brothers in 1988, [1] it was used to calculate π to a billion decimal places.

  6. Calculator input methods - Wikipedia

    en.wikipedia.org/wiki/Calculator_input_methods

    This printing calculator made by Sharp uses ten-key notation. Notice the size and placement of the keys, including the extra-large "+/=" and the red "-/=" keys. The ten-key notation input method first became popular with accountants' paper tape adding machines. It generally makes the assumption that entered numbers are being summed, although ...

  7. List of formulae involving π - Wikipedia

    en.wikipedia.org/wiki/List_of_formulae_involving_π

    is the number of collisions made (in ideal conditions, perfectly elastic with no friction) by an object of mass m initially at rest between a fixed wall and another object of mass b 2N m, when struck by the other object. [1] (This gives the digits of π in base b up to N digits past the radix point.)

  8. PiHex - Wikipedia

    en.wikipedia.org/wiki/PiHex

    PiHex was a distributed computing project organized by Colin Percival to calculate specific bits of π. [1] 1,246 contributors [2] used idle time slices on almost two thousand computers [citation needed] to make its calculations. The software used for the project made use of Bellard's formula, a faster version of the BBP formula. [3]

  9. Machin-like formula - Wikipedia

    en.wikipedia.org/wiki/Machin-like_formula

    Let be the number of digits to which is to be calculated. Let N t {\displaystyle N_{t}} be the number of terms in the Taylor series (see equation 2 ). Let u n {\displaystyle u_{n}} be the amount of time spent on each digit (for each term in the Taylor series).