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  2. Problematic smartphone use - Wikipedia

    en.wikipedia.org/wiki/Problematic_smartphone_use

    Forms of technology addiction have been considered as diagnoses since the mid 1990s. [3] In current research on the adverse consequences of technology overuse, "mobile phone overuse" has been proposed as a subset of forms of "digital addiction" or "digital dependence", reflecting increasing trends of compulsive behavior among users of technological devices. [4]

  3. Ethics of technology - Wikipedia

    en.wikipedia.org/wiki/Ethics_of_technology

    Technoethics (TE) is an interdisciplinary research area that draws on theories and methods from multiple knowledge domains (such as communications, social sciences, information studies, technology studies, applied ethics, and philosophy) to provide insights on ethical dimensions of technological systems and practices for advancing a technological society.

  4. Technophilia - Wikipedia

    en.wikipedia.org/wiki/Technophilia

    The word technophile is said to have originated in the 1960s as an "unflattering word introduced by technophobes". [6] The idea of technophilia can be used to focus on the larger idea on how technology can create strong innovative positive feelings about different technologies.

  5. The phase of the Moon does not influence fertility, cause a fluctuation in crime, or affect the stock market. There is no correlation between the lunar cycle and human biology or behavior. However, the increased amount of illumination during the full moon may account for increased epileptic episodes, motorcycle accidents, or sleep disorders. [472]

  6. Technocentrism - Wikipedia

    en.wikipedia.org/wiki/Technocentrism

    I coined the word technocentrism from Piaget's use of the word egocentrism. This does not imply that children are selfish, but simply means that when a child thinks, all questions are referred to the self, to the ego. Technocentrism is the fallacy of referring all questions to the technology. [3]

  7. Persuasive technology - Wikipedia

    en.wikipedia.org/wiki/Persuasive_technology

    Persuasive technologies can be categorized by their functional roles. B. J. Fogg proposes the functional triad as a classification of three "basic ways that people view or respond to computing technologies": persuasive technologies can function as tools, media, or social actors – or as more than one at once.

  8. Psychological effects of Internet use - Wikipedia

    en.wikipedia.org/wiki/Psychological_effects_of...

    He also said that the Internet also makes people more complacent and risk averse. He said that because much of the ubiquity of modern technology—cameras, recorders, and such—people may not want to act in unusual ways for fear of getting a bad name. People can see pictures and videos of you on the Internet, and this may make you act differently.

  9. Robot ethics - Wikipedia

    en.wikipedia.org/wiki/Robot_ethics

    Robot ethics, sometimes known as "roboethics", concerns ethical problems that occur with robots, such as whether robots pose a threat to humans in the long or short run, whether some uses of robots are problematic (such as in healthcare or as 'killer robots' in war), and how robots should be designed such that they act 'ethically' (this last concern is also called machine ethics).