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  2. Sequence container (C++) - Wikipedia

    en.wikipedia.org/wiki/Sequence_container_(C++)

    A typical vector implementation consists, internally, of a pointer to a dynamically allocated array, [1] and possibly data members holding the capacity and size of the vector. The size of the vector refers to the actual number of elements, while the capacity refers to the size of the internal array.

  3. Data structure alignment - Wikipedia

    en.wikipedia.org/wiki/Data_structure_alignment

    It would be beneficial to allocate memory aligned to cache lines. If an array is partitioned for more than one thread to operate on, having the sub-array boundaries unaligned to cache lines could lead to performance degradation. Here is an example to allocate memory (double array of size 10) aligned to cache of 64 bytes.

  4. Row- and column-major order - Wikipedia

    en.wikipedia.org/wiki/Row-_and_column-major_order

    Note how the use of A[i][j] with multi-step indexing as in C, as opposed to a neutral notation like A(i,j) as in Fortran, almost inevitably implies row-major order for syntactic reasons, so to speak, because it can be rewritten as (A[i])[j], and the A[i] row part can even be assigned to an intermediate variable that is then indexed in a separate expression.

  5. Allocator (C++) - Wikipedia

    en.wikipedia.org/wiki/Allocator_(C++)

    The C++11 standard has enhanced the allocator interface to allow "scoped" allocators, so that containers with "nested" memory allocations, such as vector of strings or a map of lists of sets of user-defined types, can ensure that all memory is sourced from the container's allocator.

  6. C++ Standard Library - Wikipedia

    en.wikipedia.org/wiki/C++_Standard_Library

    The C++ Standard Library provides several generic containers, functions to use and manipulate these containers, function objects, generic strings and streams (including interactive and file I/O), support for some language features, and functions for common tasks such as finding the square root of a number. The C++ Standard Library also ...

  7. Stride of an array - Wikipedia

    en.wikipedia.org/wiki/Stride_of_an_array

    An array with stride of exactly the same size as the size of each of its elements is contiguous in memory. Such arrays are sometimes said to have unit stride . Unit stride arrays are sometimes more efficient than non-unit stride arrays, but non-unit stride arrays can be more efficient for 2D or multi-dimensional arrays , depending on the ...

  8. AoS and SoA - Wikipedia

    en.wikipedia.org/wiki/AOS_and_SOA

    Structure of arrays (SoA) is a layout separating elements of a record (or 'struct' in the C programming language) into one parallel array per field. [1] The motivation is easier manipulation with packed SIMD instructions in most instruction set architectures, since a single SIMD register can load homogeneous data, possibly transferred by a wide internal datapath (e.g. 128-bit).

  9. Source lines of code - Wikipedia

    en.wikipedia.org/wiki/Source_lines_of_code

    Source lines of code (SLOC), also known as lines of code (LOC), is a software metric used to measure the size of a computer program by counting the number of lines in the text of the program's source code.