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  2. Pattern Blocks - Wikipedia

    en.wikipedia.org/wiki/Pattern_blocks

    Pattern blocks were developed, along with a Teacher's Guide to their use, [1] at the Education Development Center in Newton, Massachusetts as part of the Elementary Science Study (ESS) project. [5] The first Trial Edition of the Teacher's Guide states: "Work on Pattern Blocks was begun by Edward Prenowitz in 1963.

  3. Skirrid (board game) - Wikipedia

    en.wikipedia.org/wiki/Skirrid_(board_game)

    The game ends when all 36 pieces have been placed on the board, and the highest score wins. A player may block their opponent by placing a shape upside down. For the next turn only, the other player may not play adjacent to this blocking piece (but is permitted to touch it diagonally).

  4. Manipulative (mathematics education) - Wikipedia

    en.wikipedia.org/wiki/Manipulative_(mathematics...

    Pattern blocks can also serve to provide students with an understanding of fractions; because pattern blocks are sized to fit to each other (for instance, six triangles make up a hexagon), they provide a concrete experiences with halves, thirds, and sixths. Adults tend to use pattern blocks to create geometric works of art such as mosaics.

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    www.aol.com/games/play/masque-publishing/blocked-10

    Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Transogram - Wikipedia

    en.wikipedia.org/wiki/Transogram

    Transogram was an American producer of toys, games and other leisure products from the early 20th century to 1971. It is best known for such long-produced games as Tiddledy Winks and Game of India, as well as such baby-boomer favorites as Green Ghost and television tie-in board games for such characters and series as Atom Ant, The Flintstones, Gomer Pyle, U.S.M.C., Perry Mason and Tom and Jerry.

  7. Instant Insanity - Wikipedia

    en.wikipedia.org/wiki/Instant_Insanity

    Instant Insanity is the name given by Parker Brothers to their 1967 version of a puzzle which has existed since antiquity, and which has been marketed by many toy and puzzle makers under a variety of names, including: Devil's Dice ; DamBlocks (Schaper); Logi-Qubes (Schaeffer); Logi Cubes (ThinkinGames); Daffy Dots (Reiss); Those Blocks (Austin ...

  8. Dr. Nim - Wikipedia

    en.wikipedia.org/wiki/Dr._Nim

    Dr. Nim is a toy invented by John Thomas Godfrey [1] and manufactured by E.S.R., Inc. in the mid-1960s. It consists of a marble-powered plastic computer capable of playing the game of Nim . The machine selects its moves through the action of the marbles falling through the levers of the machine.

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