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The variable's contents can be displayed by typing SET COMSPEC or ECHO %COMSPEC% at the command prompt. The environment variable by default points to the full path of the command line interpreter. It can also be made by a different company or be a different version. Another use of this environment variable is on a computer with no hard disk ...
While the content of environment variables remains unchanged upon storage, their names (without the "%") are always converted to uppercase, with the exception of pre-environment variables defined via the CONFIG.SYS directive SET under DR DOS 6.0 and higher [11] [12] (and only with SWITCHES=/L (for "allow lowercase names") under DR-DOS 7.02 and ...
The MME API or the Windows Multimedia API (also known as WinMM) was the first universal and standardized Windows audio API. Wave sound events played in Windows (up to Windows XP) and MIDI I/O use MME. The devices listed in the Multimedia/Sounds and Audio control panel applet represent the MME API of the sound card driver.
Pages in category "Windows environment variables" The following 18 pages are in this category, out of 18 total. ... Mobile view ...
On DOS, OS/2, and Windows operating systems, the %PATH% variable is specified as a list of one or more directory names separated by semicolon (;) characters. [5]The Windows system directory (typically C:\WINDOWS\system32) is typically the first directory in the path, followed by many (but not all) of the directories for installed software packages.
Environment variables are a facility provided by some operating systems.Within the OS's shell (ksh in Unix, bash in Linux, COMMAND.COM in DOS and CMD.EXE in Windows) they are a kind of variable: for instance, in unix and related systems an ordinary variable becomes an environment variable when the export keyword is used.
Smacky Open-source C++ software for playing (monophonic) music on the PC speaker. Site for old PC without sound cards. Programming the PC Speaker, by Mark Feldman for PC-GPE. Programming the PC Speaker, by Phil Inch: part 1, part 2 (includes a very detailed explanation of how to play back PCM audio on the PC speaker, and why it works)
Further additions include smooth changes between EAX environment presets and audio occlusion effects (simulating a wall between player and sound source). EAX was used in many popular titles of the time, including Half-Life , Unreal Tournament , Splinter Cell , Rogue Spear , Doom 3 , F.E.A.R. , Counter-Strike , and Prey .