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Actions per minute, abbreviated to APM, is a term used in video games, particularly real-time strategy and fighting games which refers to the total number of actions that a player can perform in a minute. Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time ...
Finger snapping. Snapping (or clicking) one's fingers is the act of creating a snapping or clicking sound with one's fingers. Primarily, this is done by building tension between the thumb and another ( middle, index, or ring) finger and then moving the other finger forcefully downward, so it hits the palm of the same hand at a high speed.
During the first section of the test, the objective is to measure attention during a boring task. For adults, this section is 10.8 minutes long and the non-target is presented 3.5 times for every 1 time a target is presented. The second section of the test is a measure of attention while attending to a stimulating task (target frequent).
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The Wiki Game, also known as the Wikipedia race, Wikirace, Wikispeedia, WikiLadders, WikiClick, or WikiWhack, is a race between any number of participants, using wikilinks to travel from one Wikipedia page to another. The first person to reach the destination page, or the person that reaches the destination using the fewest links, wins the race.
osu .ppy .sh. Osu![ a] (stylized as osu!) is a free-to-play rhythm game originally created and self-published by Australian developer Dean Herbert. Inspired by gameplay of the Osu! Tatakae! Ouendan series, it was released for Microsoft Windows on 16 September 2007, with later ports to macOS, Linux, Android and iOS. [citation needed]
The maximum delay required for two consecutive clicks to be interpreted as a double-click is not standardized. According to Microsoft's MSDN website, the default timing in Windows is 500 ms (half a second). [2] The double-click time is also used as a basis for other timed actions. The double-click timing delay can usually be configured by the user.
The PageRank theory holds that an imaginary surfer who is randomly clicking on links will eventually stop clicking. The probability, at any step, that the person will continue following links is a damping factor d. The probability that they instead jump to any random page is 1 - d. Various studies have tested different damping factors, but it ...